Ok, finally we get to main(). Sorry for the diversion but it was important to lay some of that groundwork before getting here.
// page04.html,v 1.10 2000/03/19 20:09:26 jcej Exp #include "block.h" #include "work.h" #include "task.h" /* I want to be sure that our Task object gets destructed correctly, so I'll do most of the application 'work' in run_test() instead of main() */ int run_test (int iterations, int threads) { /* Create the Task which is our thread pool for doing work */ Task task; if (task.start (threads) == -1) { ACE_ERROR_RETURN ((LM_ERROR, "%p\n", "start"), -1); } /* Give the Task a chance to enter it's svc() method. This isn't really necessary and you probably wouldn't do it in a real application but it makes the output more interesting. */ ACE_OS::sleep (ACE_Time_Value (1)); for (int i = 0; i < iterations; ++i) { /* Construct a Work object that we'll put into the Queue. Give it the iteration number so that it can identify itself in the output. */ Work * data = new Work(i); /* Create a block that contains our Work object but also has enough room for a text message. */ Message_Block *message = new Message_Block (128, data); /* As before, put a text message into the block. */ ACE_OS::sprintf (message->wr_ptr (), "This is message %d.", i); message->wr_ptr (strlen (message->rd_ptr ())+1); /* Add the work to our thread pool */ if (task.putq (message) == -1) { break; } } /* Insert a HANGUP message block to tell the thread pool to shut itself down. */ Message_Block *message = new Message_Block (0,0); message->msg_type (ACE_Message_Block::MB_HANGUP); task.putq (message); /* Wait for the all threads of the Task to exit. It is rather rude to let the Task go out of scope without doing this first. */ task.wait (); return (0); } int main (int argc, char *argv[]) { /* Give the user a chance to override the default number of iterations and pool threads. */ int iterations = argc > 1 ? atoi (argv[1]) : 4; int threads = argc > 2 ? atoi (argv[2]) : 2; /* Use the function above to do the actual test. As I said, this lets us see the Task go out of scope and destruct before our "exiting" message below. */ (void) run_test (iterations, threads); ACE_DEBUG ((LM_DEBUG, "(%P|%t) Application exiting\n")); return (0); }
That certainly looks cleaner than the previous approach! If you blink, you'll miss the part where the Work object goes into the Queue.