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radial [-attenuation float] [-magnitude float] [-maxDistance linear] [-name string] [-perVertex boolean] [-position linear linear linear] [-type float]
selectionList
radial is undoable, queryable, and editable.
A radial field pushes objects directly towards or directly away from it, like a magnet.The transform is the associated dependency node. Use connectDynamic to cause the field to affect a dynamic object.
If fields are created, this command returns the names of each of the fields. If a field was queried, the results of the query are returned. If a field was edited, the field name is returned.
If object names are provided or the active selection list is non-empty, the command creates a field for every object in the list and calls addDynamic to add it to the object. If the list is empty, the command defaults to -pos 0 0 0.
Setting the -pos flag with objects named on the command line is an error.
| string |
In query mode, return type is based on queried flag.
| Long name (short name) | Argument types | Properties | ||
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-attenuation(-att)
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float
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-magnitude(-m)
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float
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-maxDistance(-mxd)
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linear
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-name(-n)
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string
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-perVertex(-pv)
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boolean
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-position(-pos)
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linear linear linear
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-type(-typ)
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float
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radial -m 5.0 -mxd 2.0 particle1; // Creates a radial field with magnitude 5.0 and maximum distance 2.0, // and adds it to the list of fields particle1 owns. radial -p -2 0 4; // Creates a radial field at position (0,2,4) in world coordinates, // with default magnitude(1.0), attentuation (1.0), // and max distance (5.0). radial -e -att 0.98 radialField1; // Edits the attenuation value of the field named radialField1 radial -q -m radialField1; // Queries radialField1 for its magnitude. radial -e -mxd 10.0 radialField1; // Changes the maximum distance of the field called // "radialField1" to 10.0. radial -m 2.0; // Creates a radial field with magnitude 2.0 for every active selection. // If no there are active // selections, creates such a field at world position (0,0,0).