base class — SCA_ISensor
A keyboard sensor detects player key presses.
See module bge.events for keycode values.
The key code this sensor is looking for.
| Type: | keycode from bge.events module |
|---|
The key code for the first modifier this sensor is looking for.
| Type: | keycode from bge.events module |
|---|
The key code for the second modifier this sensor is looking for.
| Type: | keycode from bge.events module |
|---|
The name of the property that indicates whether or not to log keystrokes as a string.
| Type: | string |
|---|
The name of the property that receives keystrokes in case in case a string is logged.
| Type: | string |
|---|
Flag to determine whether or not to accept all keys.
| Type: | boolean |
|---|
a list of pressed keys that have either been pressed, or just released, or are active this frame. (read-only).
| Type: | list [[keycode, status], ...] |
|---|
Get the status of a key.
| Parameters: | keycode (integer) – The code that represents the key you want to get the state of, use one of these constants |
|---|---|
| Returns: | The state of the given key, can be one of these constants |
| Return type: | int |