base classes — bpy_struct, Paint
Properties of image and texture painting mode
Invert the stencil layer
| Type: | boolean, default False |
|---|
Paint most on faces pointing towards the view according to this angle
| Type: | int in [0, 90], default 0 |
|---|
Size to capture the image for re-projecting
| Type: | int array of 2 items in [512, 16384], default (0, 0) |
|---|
Extend paint beyond the faces UVs to reduce seams (in pixels, slower)
| Type: | int in [-32768, 32767], default 0 |
|---|
Ignore faces pointing away from the view (faster)
| Type: | boolean, default False |
|---|
Use another UV map as clone source, otherwise use the 3D cursor as the source
| Type: | boolean, default False |
|---|
Paint most on faces pointing towards the view
| Type: | boolean, default False |
|---|
Only paint onto the faces directly under the brush (slower)
| Type: | boolean, default False |
|---|
Set the mask layer from the UV map buttons
| Type: | boolean, default False |
|---|
Inherited Properties
Inherited Functions
References