base classes — bpy_struct, LineStyleModifier, LineStyleGeometryModifier
Produce a blueprint using circular, elliptic, and square contour strokes
Amount of backbone stretching
| Type: | float in [-inf, inf], default 0.0 |
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True if the modifier tab is expanded
| Type: | boolean, default False |
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Name of the modifier
| Type: | string, default “”, (never None) |
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Randomness of the backbone stretching
| Type: | int in [0, inf], default 0 |
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Randomness of the center
| Type: | int in [0, inf], default 0 |
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Randomness of the radius
| Type: | int in [0, inf], default 0 |
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Number of rounds in contour strokes
| Type: | int in [1, 1000], default 0 |
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Select the shape of blueprint contour strokes
| Type: | enum in [‘CIRCLES’, ‘ELLIPSES’, ‘SQUARES’], default ‘CIRCLES’ |
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Type of the modifier
| Type: | enum in [‘2D_OFFSET’, ‘2D_TRANSFORM’, ‘BACKBONE_STRETCHER’, ‘BEZIER_CURVE’, ‘BLUEPRINT’, ‘GUIDING_LINES’, ‘PERLIN_NOISE_1D’, ‘PERLIN_NOISE_2D’, ‘POLYGONIZATION’, ‘SAMPLING’, ‘SINUS_DISPLACEMENT’, ‘SPATIAL_NOISE’, ‘TIP_REMOVER’], default ‘2D_OFFSET’, (readonly) |
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Enable or disable this modifier during stroke rendering
| Type: | boolean, default False |
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Inherited Properties
Inherited Functions