base classes — bpy_struct, LineStyleModifier, LineStyleGeometryModifier
Add spatial noise to stroke backbone geometry
Amplitude of the spatial noise
Type: | float in [-inf, inf], default 0.0 |
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True if the modifier tab is expanded
Type: | boolean, default False |
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Name of the modifier
Type: | string, default “”, (never None) |
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Number of octaves (i.e., the amount of detail of the spatial noise)
Type: | int in [0, inf], default 0 |
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Scale of the spatial noise
Type: | float in [-inf, inf], default 0.0 |
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If true, the spatial noise is smooth
Type: | boolean, default False |
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Type of the modifier
Type: | enum in [‘2D_OFFSET’, ‘2D_TRANSFORM’, ‘BACKBONE_STRETCHER’, ‘BEZIER_CURVE’, ‘BLUEPRINT’, ‘GUIDING_LINES’, ‘PERLIN_NOISE_1D’, ‘PERLIN_NOISE_2D’, ‘POLYGONIZATION’, ‘SAMPLING’, ‘SINUS_DISPLACEMENT’, ‘SPATIAL_NOISE’, ‘TIP_REMOVER’], default ‘2D_OFFSET’, (readonly) |
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Enable or disable this modifier during stroke rendering
Type: | boolean, default False |
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If true, the spatial noise does not show any coherence
Type: | boolean, default False |
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Inherited Properties
Inherited Functions