base classes — bpy_struct, ID, Texture
Procedural noise texture
Depth of the noise
| Type: | int in [0, 30], default 0 |
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Turbulence of the noise
| Type: | float in [0.0001, inf], default 0.0 |
|---|
Materials that use this texture (readonly)
Object modifiers that use this texture (readonly)
Inherited Properties
Inherited Functions