base classes — bpy_struct, FluidSettings
Fluid simulation settings for objects storing fluid particles generated by the simulation
Amount of particle alpha change, inverse of size influence: 0=off (all same alpha), 1=full (larger particles get lower alphas, smaller ones higher values)
| Type: | float in [0, 2], default 0.0 |
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Directory (and/or filename prefix) to store and load particles from
| Type: | string, default “”, (never None) |
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Amount of particle size scaling: 0=off (all same size), 1=full (range 0.2-2.0), >1=stronger
| Type: | float in [0, 2], default 0.0 |
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Show tracer particles
| Type: | boolean, default False |
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Show drop particles
| Type: | boolean, default False |
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Show floating foam particles
| Type: | boolean, default False |
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Inherited Properties
Inherited Functions