base classes — bpy_struct, Sensor
Sensor to detect intersections with a ray emanating from the current object
Along which axis the ray is cast
Type: | enum in [‘XAXIS’, ‘YAXIS’, ‘ZAXIS’, ‘NEGXAXIS’, ‘NEGYAXIS’, ‘NEGZAXIS’], default ‘YAXIS’ |
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Only look for objects with this material (blank = all objects)
Type: | string, default “”, (never None) |
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Only look for objects with this property (blank = all objects)
Type: | string, default “”, (never None) |
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Sense objects no farther than this distance
Type: | float in [0.01, 10000], default 0.0 |
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Toggle collision on material or property
Type: | enum in [‘PROPERTY’, ‘MATERIAL’], default ‘PROPERTY’ |
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Toggle X-Ray option (see through objects that don’t have the property)
Type: | boolean, default False |
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Inherited Properties
Inherited Functions