base classes — bpy_struct, Node, NodeInternal, ShaderNode
Use the parent of the dupli object if possible
| Type: | boolean, default False |
|---|
UV coordinates to be used for mapping
| Type: | string, default “”, (never None) |
|---|
True if a registered node type
| Returns: | Result |
|---|---|
| Return type: | boolean |
Input socket template
| Parameters: | index (int in [0, inf]) – Index |
|---|---|
| Returns: | result |
| Return type: | NodeInternalSocketTemplate |
Output socket template
| Parameters: | index (int in [0, inf]) – Index |
|---|---|
| Returns: | result |
| Return type: | NodeInternalSocketTemplate |
Inherited Properties
Inherited Functions