base classes — bpy_struct, Modifier
Generate Skin
Smooth complex geometry around branches
| Type: | float in [0, 1], default 0.0 |
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Output faces with smooth shading rather than flat shaded
| Type: | boolean, default False |
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Avoid making unsymmetrical quads across the X axis
| Type: | boolean, default False |
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Avoid making unsymmetrical quads across the Y axis
| Type: | boolean, default False |
|---|
Avoid making unsymmetrical quads across the Z axis
| Type: | boolean, default False |
|---|
Inherited Properties
Inherited Functions