base classes — bpy_struct, Space
Node editor space data
Channels of the image to draw
| Type: | enum in [‘COLOR_ALPHA’, ‘COLOR’, ‘ALPHA’, ‘RED’, ‘GREEN’, ‘BLUE’], default ‘COLOR’ |
|---|
Backdrop X offset
| Type: | float in [-inf, inf], default 0.0 |
|---|
Backdrop Y offset
| Type: | float in [-inf, inf], default 0.0 |
|---|
Backdrop zoom factor
| Type: | float in [0.01, inf], default 1.0 |
|---|
Location for adding new nodes
| Type: | float array of 2 items in [-inf, inf], default (0.0, 0.0) |
|---|
Path from the data block to the currently edited node tree
| Type: | SpaceNodeEditorPath bpy_prop_collection of NodeTreePath, (readonly) |
|---|
Use the pinned node tree
| Type: | boolean, default False |
|---|
Type of data to take shader from
| Type: | enum in [‘OBJECT’, ‘WORLD’], default ‘OBJECT’ |
|---|
Use active Viewer Node output as backdrop for compositing nodes
| Type: | boolean, default False |
|---|
Show grease pencil for this view
| Type: | boolean, default False |
|---|
Highlight nodes that are being calculated
| Type: | boolean, default False |
|---|
Type of data to take texture from
| Type: | enum in [‘OBJECT’, ‘WORLD’, ‘BRUSH’, ‘LINESTYLE’], default ‘OBJECT’ |
|---|
Node tree type to display and edit
| Type: | enum in [‘DUMMY’], default ‘DUMMY’ |
|---|
Re-render and composite changed layers on 3D edits
| Type: | boolean, default False |
|---|
Set the cursor location using region coordinates
| Parameters: |
|
|---|
Undocumented
Undocumented
Inherited Properties
Inherited Functions