base classes — bpy_struct, ID, Texture
Procedural voronoi texture
Type: | enum in [‘INTENSITY’, ‘POSITION’, ‘POSITION_OUTLINE’, ‘POSITION_OUTLINE_INTENSITY’], default ‘INTENSITY’ |
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Algorithm used to calculate distance of sample points to feature points
Type: | enum in [‘DISTANCE’, ‘DISTANCE_SQUARED’, ‘MANHATTAN’, ‘CHEBYCHEV’, ‘MINKOVSKY_HALF’, ‘MINKOVSKY_FOUR’, ‘MINKOVSKY’], default ‘DISTANCE’ |
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Minkowski exponent
Type: | float in [0.01, 10], default 0.0 |
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Size of derivative offset used for calculating normal
Type: | float in [0.001, 0.1], default 0.0 |
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Scales the intensity of the noise
Type: | float in [0.01, 10], default 0.0 |
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Scaling for noise input
Type: | float in [0.0001, inf], default 0.0 |
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Voronoi feature weight 1
Type: | float in [-2, 2], default 0.0 |
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Voronoi feature weight 2
Type: | float in [-2, 2], default 0.0 |
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Voronoi feature weight 3
Type: | float in [-2, 2], default 0.0 |
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Voronoi feature weight 4
Type: | float in [-2, 2], default 0.0 |
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Materials that use this texture (readonly)
Object modifiers that use this texture (readonly)
Inherited Properties
Inherited Functions