Consider these functions which should return a value but which might not have a value to return:
(A) double sqrt(double n ); (B) char get_async_input(); (C) point polygon::get_any_point_effectively_inside();
There are different approaches to the issue of not having a value to return.
A typical approach is to consider the existence of a valid return value as a postcondition, so that if the function cannot compute the value to return, it has either undefined behavior (and can use assert in a debug build) or uses a runtime check and throws an exception if the postcondition is violated. This is a reasonable choice for example, for function (A), because the lack of a proper return value is directly related to an invalid parameter (out of domain argument), so it is appropriate to require the callee to supply only parameters in a valid domain for execution to continue normally.
However, function (B), because of its asynchronous nature, does not fail just because it can't find a value to return; so it is incorrect to consider such a situation an error and assert or throw an exception. This function must return, and somehow, must tell the callee that it is not returning a meaningful value.
A similar situation occurs with function (C): it is conceptually an error to ask a null-area polygon to return a point inside itself, but in many applications, it is just impractical for performance reasons to treat this as an error (because detecting that the polygon has no area might be too expensive to be required to be tested previously), and either an arbitrary point (typically at infinity) is returned, or some efficient way to tell the callee that there is no such point is used.
There are various mechanisms to let functions communicate that the returned value is not valid. One such mechanism, which is quite common since it has zero or negligible overhead, is to use a special value which is reserved to communicate this. Classical examples of such special values are EOF, string::npos, points at infinity, etc...
When those values exist, i.e. the return type can hold all meaningful values plus the signal value, this mechanism is quite appropriate and well known. Unfortunately, there are cases when such values do not exist. In these cases, the usual alternative is either to use a wider type, such as 'int' in place of 'char'; or a compound type, such as std::pair<point,bool>.
Returning a std::pair<T,bool>, thus attaching a boolean flag to the result which indicates if the result is meaningful, has the advantage that can be turned into a consistent idiom since the first element of the pair can be whatever the function would conceptually return. For example, the last two functions could have the following interface:
std::pair<char,bool> get_async_input(); std::pair<point,bool> polygon::get_any_point_effectively_inside();
These functions use a consistent interface for dealing with possibly inexistent results:
std::pair<point,bool> p = poly.get_any_point_effectively_inside(); if ( p.second ) flood_fill(p.first);
However, not only is this quite a burden syntactically, it is also error prone since the user can easily use the function result (first element of the pair) without ever checking if it has a valid value.
Clearly, we need a better idiom.
In C++, we can declare an object (a variable) of type T, and we can give this variable
an initial value (through an initializer. (c.f. 8.5)).
When a declaration includes a non-empty initializer (an initial value is given), it is said that
the object has been initialized.
If the declaration uses an empty initializer (no initial value is given),
and neither default nor value initialization applies, it is said that the object is
uninitialized. Its actual value exist but has an
indeterminate initial value (c.f. 8.5.9).
optional<T>
intends to formalize the notion of initialization
(or lack of it)
allowing a program to test whether an object has been initialized and stating that access to
the value of an uninitialized object is undefined behavior. That is,
when a variable is declared as optional<T> and no initial value is given,
the variable is formally uninitialized. A formally uninitialized optional object has conceptually
no value at all and this situation can be tested at runtime. It is formally
undefined behavior
to try to access the value of an uninitialized optional. An uninitialized optional can be assigned a value, in which case its initialization state changes to initialized. Furthermore, given the formal
treatment of initialization states in optional objects, it is even possible to reset an optional to uninitialized.
In C++ there is no formal notion of uninitialized objects, which
means that objects always have an initial value even if indeterminate.
As discussed on the previous section, this has a drawback because you need additional
information to tell if an object has been effectively initialized.
One of the typical ways in which this has been historically
dealt with is via a special value: EOF,npos,-1, etc... This is equivalent to adding
the special value to the set of possible values of a given type. This super set of
T plus some nil_t—were nil_t is some stateless POD-can be modeled in modern
languages as a discriminated union of T
and nil_t
.
Discriminated unions are often called variants. A variant has a current type,
which in our case is either T
or nil_t
.
Using the Boost.Variant library, this model can be implemented
in terms of boost::variant<T,nil_t>
.
There is precedence for a discriminated union as a model for an optional value: the
Haskell Maybe built-in type constructor.
Thus, a discriminated union T+nil_t
serves as a conceptual foundation.
A variant<T,nil_t>
follows naturally from the traditional idiom of extending
the range of possible values adding an additional sentinel value with the special meaning of Nothing.
However, this additional Nothing value is largely irrelevant for our purpose
since our goal is to formalize the notion of uninitialized objects and, while a special extended value can be used to convey that meaning, it is not strictly
necessary in order to do so.
The observation made in the last paragraph about the irrelevant nature of the additional nil_t
with respect to
purpose of optional<T> suggests
an alternative model: a container that either has a value of T or nothing.
As of this writing I don't know of any precedence for a variable-size fixed-capacity (of 1) stack-based container model for optional values, yet I believe this is the consequence of the lack of practical implementations of such a container rather than an inherent shortcoming of the container model.
In any event, both the discriminated-union or the single-element container models serve as a conceptual
ground for a class representing optional—i.e. possibly uninitialized—objects.
For instance, these models show the exact semantics required for a wrapper of optional values:
Discriminated-union:
deep-copy semantics: copies of the variant implies copies of the value. deep-relational semantics: comparisons between variants matches both current types and values If the variant's current type is T, it is modeling an initialized optional. If the variant's current type is not T, it is modeling an uninitialized optional. Testing if the variant's current type is T models testing if the optional is initialized Trying to extract a T from a variant when its current type is not T, models the undefined behavior of trying to access the value of an uninitialized optional
Single-element container:
deep-copy semantics: copies of the container implies copies of the value. deep-relational semantics: comparisons between containers compare container size and if match, contained value If the container is not empty (contains an object of type T), it is modeling an initialized optional. If the container is empty, it is modeling an uninitialized optional. Testing if the container is empty models testing if the optional is initialized Trying to extract a T from an empty container models the undefined behavior of trying to access the value of an uninitialized optional
Objects of type optional<T>
are intended to be used in places where objects of type T would
but which might be uninitialized. Hence, optional<T>
's purpose is to formalize the
additional possibly uninitialized state.
From the perspective of this role, optional<T>
can have the same operational semantics of T
plus the additional semantics corresponding to this special state.
As such, optional<T>
could be thought of as a supertype of T. Of course,
we can't do that in C++, so we need to compose the desired semantics using a different mechanism.
Doing it the other way around, that is, making optional<T>
a subtype of T is not only
conceptually wrong but also impractical: it is not allowed to derive from a non-class type, such as a
built-in type.
We can draw from the purpose of optional<T> the required basic semantics:
Default Construction: To introduce a formally uninitialized wrapped object.
Direct Value Construction via copy: To introduce a formally initialized wrapped object whose value is obtained as a copy of some object.
Deep Copy Construction: To obtain a new yet equivalent wrapped object.
Direct Value Assignment (upon initialized): To assign a value to the wrapped object.
Direct Value Assignment (upon uninitialized): To initialize the wrapped object with a value obtained as a copy of some object.
Assignment (upon initialized): To assign to the wrapped object the value of another wrapped object.
Assignment (upon uninitialized): To initialize the wrapped object with value of another wrapped object.
Deep Relational Operations (when supported by the type T): To compare wrapped object values taking into account the presence of uninitialized states.
Value access: To unwrap the wrapped object.
Initialization state query: To determine if the object is formally initialized or not.
Swap: To exchange wrapped objects. (with whatever exception safety guarantees are provided by T's swap).
De-initialization: To release the wrapped object (if any) and leave the wrapper in the uninitialized state.
Additional operations are useful, such as converting constructors and converting assignments, in-place construction and assignment, and safe value access via a pointer to the wrapped object or null.
Since the purpose of optional is to allow us to use objects with a formal
uninitialized additional state, the interface could try to follow the interface
of the underlying T type as much as possible. In order to choose the proper
degree of adoption of the native T interface, the following must be noted:
Even if all the operations supported by an instance of type T are defined for
the entire range of values for such a type, an optional<T> extends such a set of
values with a new value for which most (otherwise valid) operations are not
defined in terms of T.
Furthermore, since optional<T> itself is merely a T wrapper (modeling a T
supertype), any attempt to define such operations upon uninitialized optionals
will be totally artificial w.r.t. T.
This library chooses an interface which follows from T's interface only for
those operations which are well defined (w.r.t the type T) even if any of the
operands are uninitialized. These operations include: construction,
copy-construction, assignment, swap and relational operations.
For the value access operations, which are undefined (w.r.t the type T) when the
operand is uninitialized, a different interface is chosen (which will be
explained next).
Also, the presence of the possibly uninitialized state requires additional
operations not provided by T itself which are supported by a special interface.
A relevant feature of a pointer is that it can have a null pointer value. This is a special value which is used to indicate that the pointer is not referring to any object at all. In other words, null pointer values convey the notion of inexistent objects.
This meaning of the null pointer value allowed pointers to became a de facto standard for handling optional objects because all you have to do to refer to a value which you don't really have is to use a null pointer value of the appropriate type. Pointers have been used for decades—from the days of C APIs to modern C++ libraries—to refer to optional (that is, possibly inexistent) objects; particularly as optional arguments to a function, but also quite often as optional data members.
The possible presence of a null pointer value makes the operations that access the
pointee's value possibly undefined, therefore, expressions which use dereference
and access operators, such as: ( *p = 2 )
and ( p->foo())
,
implicitly convey the notion of optionality, and this information is tied to
the syntax of the expressions. That is, the presence of operators * and -> tell by
themselves—without any additional context—that the expression will be undefined unless
the implied pointee actually exist.
Such a de facto idiom for referring to optional objects can be formalized in the form of a
concept: the OptionalPointee concept.
This concept captures the syntactic usage of operators *, -> and conversion to bool to convey
the notion of optionality.
However, pointers are good to refer to optional objects, but not particularly good
to handle the optional objects in all other respects, such as initializing or moving/copying
them. The problem resides in the shallow-copy of pointer semantics: if you need to
effectively move or copy the object, pointers alone are not enough. The problem
is that copies of pointers do not imply copies of pointees. For example, as
was discussed in the motivation, pointers alone cannot be used to return optional
objects from a function because the object must move outside from the function and
into the caller's context.
A solution to the shallow-copy problem that is often used is to resort to dynamic
allocation and use a smart pointer to automatically handle the details of this.
For example, if a function is to optionally return an object X, it can use shared_ptr<X>
as the return value. However, this requires dynamic allocation of X. If X is
a built-in or small POD, this technique is very poor in terms of required resources.
Optional objects are essentially values so it is very convenient to be able to use automatic
storage and deep-copy semantics to manipulate optional values just as we do with ordinary
values. Pointers do not have this semantics, so are inappropriate for the initialization and
transport of optional values, yet are quite convenient for handling the access to the
possible undefined value because of the idiomatic aid present in the OptionalPointee
concept incarnated by pointers.
For value access operations optional<> uses operators * and -> to lexically
warn about the possibly uninitialized state appealing to the familiar pointer
semantics w.r.t. to null pointers.
However, it is particularly important to note that optional<> objects are not pointers. optional<>
is not, and does not model, a pointer.
For instance, optional<> does not have shallow-copy so does not alias: two different optionals
never refer to the same value unless T itself is a reference (but may have equivalent values).
The difference between an optional<T> and a pointer must be kept in mind, particularly
because the semantics of relational operators are different: since optional<T>
is a value-wrapper, relational operators are deep: they compare optional values;
but relational operators for pointers are shallow: they do not compare pointee values.
As a result, you might be able to replace optional<T> by T* on some situations but
not always. Specifically, on generic code written for both, you cannot use relational
operators directly, and must use the template functions
equal_pointees() and
less_pointees() instead.
namespace boost { template<class T> class optional { public : (If T is of reference type, the parameters and results by reference are by value) optional () ; optional ( none_t ) ; optional ( T const& v ) ; optional ( optional const& rhs ) ; template<class U> explicit optional ( optional<U> const& rhs ) ; template<class InPlaceFactory> explicit optional ( InPlaceFactory const& f ) ; template<class TypedInPlaceFactory> explicit optional ( TypedInPlaceFactory const& f ) ; optional& operator = ( none_t ) ; optional& operator = ( T const& v ) ; optional& operator = ( optional const& rhs ) ; template<class U> optional& operator = ( optional<U> const& rhs ) ; template<class InPlaceFactory> optional& operator = ( InPlaceFactory const& f ) ; template<class TypedInPlaceFactory> optional& operator = ( TypedInPlaceFactory const& f ) ; T const& get() const ; T& get() ; T const* operator ->() const ; T* operator ->() ; T const& operator *() const ; T& operator *() ; T const* get_ptr() const ; T* get_ptr() ; operator unspecified-bool-type() const ; bool operator!() const ; deprecated methods void reset() ; (deprecated) void reset ( T const& ) ; (deprecated) bool is_initialized() const ; (deprecated) } ; template<class T> inline bool operator == ( optional<T> const& x, optional<T> const& y ) ; template<class T> inline bool operator != ( optional<T> const& x, optional<T> const& y ) ; template<class T> inline bool operator < ( optional<T> const& x, optional<T> const& y ) ; template<class T> inline bool operator > ( optional<T> const& x, optional<T> const& y ) ; template<class T> inline bool operator <= ( optional<T> const& x, optional<T> const& y ) ; template<class T> inline bool operator >= ( optional<T> const& x, optional<T> const& y ) ; template<class T> inline T const& get ( optional<T> const& opt ) ; template<class T> inline T& get ( optional<T> & opt ) ; template<class T> inline T const* get ( optional<T> const* opt ) ; template<class T> inline T* get ( optional<T>* opt ) ; template<class T> inline T const* get_pointer ( optional<T> const& opt ) ; template<class T> inline T* get_pointer ( optional<T> & opt ) ; template<class T> inline void swap( optional<T>& x, optional<T>& y ) ; } // namespace boost
NOTES:
Because T might be of reference type, in the sequel, those entries whose
semantic depends on T being of reference type or not will be distinguished using
the following convention:
If the entry reads: optional<T (not a ref)>, the description corresponds only to
the case where T is not of reference type.
If the entry reads: optional<T&>, the description corresponds only to the case
where T is of reference type.
If the entry reads: optional<T>, the description is the same for both cases.
The following section contains various assert() which are used only to show the postconditions as sample code. It is not implied that the type T must support each particular expression but that if the expression is supported, the implied condition holds.
optional<T>::optional();
Effect: Default-Constructs an optional.
Postconditions: *this is uninitialized.
Throws: Nothing.
Notes: T's default constructor is not called.
Example:
optional<T> def ; assert ( !def ) ;
optional<T>::optional( none_t );
Effect: Constructs an optional uninitialized.
Postconditions: *this is uninitialized.
Throws: Nothing.
Notes:
T's default constructor is not called.
The expressionboost::none
denotes an instance ofboost::none_t
that can be used as the parameter.Example:
#include <boost/none.hpp>optional<T> n(none) ; assert ( !n ) ;
optional<T (not a ref)>::optional( T const& v )
Effect: Directly-Constructs an optional.
Postconditions: *this is initialized and its value is a copy of 'v'.
Throws: Whatever T::T( T const& ) throws.
Notes: T::T( T const& ) is called.
Exception Safety: Exceptions can only be thrown during T::T( T const& ); in that case, this constructor has no effect.
Example:
T v; optional<T> opt(v); assert ( *opt == v ) ;
optional<T&>::optional( T& ref )
Effect: Directly-Constructs an optional.
Postconditions: *this is initialized and its value is an instance of an internal type wrapping the reference 'ref'.
Throws: Nothing.
Example:
T v; T& vref = v ; optional<T&> opt(vref); assert ( *opt == v ) ; ++ v ; // mutate referee assert (*opt == v);
optional<T (not a ref)>::optional( optional const& rhs );
Effect: Copy-Constructs an optional.
Postconditions: If rhs is initialized, *this is initialized and its value is a copy of the value of rhs; else *this is uninitialized.
Throws: Whatever T::T( T const& ) throws.
Notes: If rhs is initialized, T::T(T const& ) is called.
Exception Safety: Exceptions can only be thrown during T::T( T const& ); in that case, this constructor has no effect.
Example:
optional<T> uninit ; assert (!uninit); optional<T> uinit2 ( uninit ) ; assert ( uninit2 == uninit ); optional<T> init( T(2) ); assert ( *init == T(2) ) ; optional<T> init2 ( init ) ; assert ( init2 == init ) ;
optional<T&>::optional( optional const& rhs );
Effect: Copy-Constructs an optional.
Postconditions: If rhs is initialized, *this is initialized and its value is another reference to the same object referenced by *rhs; else *this is uninitialized.
Throws: Nothing.
Notes: If rhs is initialized, both *this and *rhs will reefer to the same object (they alias).
Example:
optional<T&> uninit ; assert (!uninit); optional<T&> uinit2 ( uninit ) ; assert ( uninit2 == uninit ); T v = 2 ; T& ref = v ; optional<T> init(ref); assert ( *init == v ) ; optional<T> init2 ( init ) ; assert ( *init2 == v ) ; v = 3 ; assert ( *init == 3 ) ; assert ( *init2 == 3 ) ;
template<U> explicit optional<T (not a ref)>::optional( optional<U> const& rhs );
Effect: Copy-Constructs an optional.
Postconditions: If rhs is initialized, *this is initialized and its value is a copy of the value of rhs converted to type T; else *this is uninitialized.
Throws: Whatever T::T( U const& ) throws.
Notes: T::T( U const& ) is called if rhs is initialized, which requires a valid conversion from U to T.
Exception Safety: Exceptions can only be thrown during T::T( U const& ); in that case, this constructor has no effect.
Example:
optional<double> x(123.4); assert ( *x == 123.4 ) ; optional<int> y(x) ; assert( *y == 123 ) ;
template<InPlaceFactory> explicit optional<T (not a ref)>::optional( InPlaceFactory const& f );
template<TypedInPlaceFactory> explicit optional<T (not a ref)>::optional( TypedInPlaceFactory const& f );
Effect: Constructs an optional with a value of T obtained from the factory.
Postconditions: *this is initialized and its value is directly given from the factory 'f' (i.e., the value is not copied).
Throws: Whatever the T constructor called by the factory throws.
Notes: See In-Place Factories
Exception Safety: Exceptions can only be thrown during the call to the T constructor used by the factory; in that case, this constructor has no effect.
Example:
class C { C ( char, double, std::string ) ; } ; C v('A',123.4,"hello"); optional<C> x( in_place ('A', 123.4, "hello") ); // InPlaceFactory used optional<C> y( in_place<C>('A', 123.4, "hello") ); // TypedInPlaceFactory used assert ( *x == v ) ; assert ( *y == v ) ;
optional& optional<T (not a ref)>::operator= ( T const& rhs ) ;
Effect: Assigns the value 'rhs' to an optional.
Postconditions: *this is initialized and its value is a copy of rhs.
Throws: Whatever T::operator=( T const& ) or T::T(T const&) throws.
Notes: If *this was initialized, T's assignment operator is used, otherwise, its copy-constructor is used.
Exception Safety: In the event of an exception, the initialization state of *this is unchanged and its value unspecified as far as optional is concerned (it is up to T's operator=()) [If *this is initially uninitialized and T's copy constructor fails, *this is left properly uninitialized]
Example:
T x; optional<T> def ; optional<T> opt(x) ; T y; def = y ; assert ( *def == y ) ; opt = y ; assert ( *opt == y ) ;
optional<T&>& optional<T&>::operator= ( T& const& rhs ) ;
Effect: (Re)binds thee wrapped reference.
Postconditions: *this is initialized and it references the same object referenced by rhs.
Notes: If *this was initialized, is is rebound to the new object. See here for details on this behavior.
Example:
int a = 1 ; int b = 2 ; T& ra = a ; T& rb = b ; optional<int&> def ; optional<int&> opt(ra) ; def = rb ; // binds 'def' to 'b' through 'rb' assert ( *def == b ) ; *def = a ; // changes the value of 'b' to a copy of the value of 'a' assert ( b == a ) ; int c = 3; int& rc = c ; opt = rc ; // REBINDS to 'c' through 'rc' c = 4 ; assert ( *opt == 4 ) ;
optional& optional<T (not a ref)>::operator= ( optional const& rhs ) ;
Effect: Assigns another optional to an optional.
Postconditions: If rhs is initialized, *this is initialized and its value is a copy of the value of rhs; else *this is uninitialized.
Throws: Whatever T::operator( T const&) or T::T( T const& ) throws.
Notes: If both *this and rhs are initially initialized, T's assignment operator is used. If *this is initially initialized but rhs is uninitialized, T's destructor is called. If *this is initially uninitialized but rhs is initialized, T's copy constructor is called.
Exception Safety: In the event of an exception, the initialization state of *this is unchanged and its value unspecified as far as optional is concerned (it is up to T's operator=()) [If *this is initially uninitialized and T's copy constructor fails, *this is left properly uninitialized]
Example:
T v; optional<T> opt(v); optional<T> def ; opt = def ; assert ( !def ) ; // previous value (copy of 'v') destroyed from within 'opt'.
optional<T&> & optional<T&>::operator= ( optional<T&> const& rhs ) ;
Effect: (Re)binds thee wrapped reference.
Postconditions: If *rhs is initialized, *this is initialized and it references the same object referenced by *rhs; otherwise, *this is uninitialized (and references no object).
Notes: If *this was initialized and so is *rhs, this is is rebound to the new object. See here for details on this behavior.
Example:
int a = 1 ; int b = 2 ; T& ra = a ; T& rb = b ; optional<int&> def ; optional<int&> ora(ra) ; optional<int&> orb(rb) ; def = orb ; // binds 'def' to 'b' through 'rb' wrapped within 'orb' assert ( *def == b ) ; *def = ora ; // changes the value of 'b' to a copy of the value of 'a' assert ( b == a ) ; int c = 3; int& rc = c ; optional<int&> orc(rc) ; ora = orc ; // REBINDS ora to 'c' through 'rc' c = 4 ; assert ( *ora == 4 ) ;
template<U> optional& optional<T (not a ref)>::operator= ( optional<U> const& rhs ) ;
Effect: Assigns another convertible optional to an optional.
Postconditions: If rhs is initialized, *this is initialized and its value is a copy of the value of rhs converted to type T; else *this is uninitialized.
Throws: Whatever T::operator=( U const& ) or T::T( U const& ) throws.
Notes: If both *this and rhs are initially initialized, T's assignment operator (from U) is used. If *this is initially initialized but rhs is uninitialized, T's destructor is called. If *this is initially uninitialized but rhs is initialized, T's converting constructor (from U) is called.
Exception Safety: In the event of an exception, the initialization state of *this is unchanged and its value unspecified as far as optional is concerned (it is up to T's operator=()) [If *this is initially uninitialized and T's converting constructor fails, *this is left properly uninitialized]
Example:
T v; optional<T> opt0(v); optional<U> opt1; opt1 = opt0 ; assert ( *opt1 == static_cast<U>(v) ) ;
void optional<T (not a ref)>::reset( T const& v ) ;
Deprecated: same as operator= ( T const& v) ;
void optional<T>::reset() ;
Deprecated: Same as operator=( detail::none_t );
T const& optional<T (not a ref)>::operator*() const ; T& optional<T (not a ref)>::operator*();
T const& optional<T (not a ref)>::get() const ; T& optional<T (not a ref)>::get() ; inline T const& get ( optional<T (not a ref)> const& ) ; inline T& get ( optional<T (not a ref)> &) ;
Requirements: *this is initialized
Returns: A reference to the contained value
Throws: Nothing.
Notes: The requirement is asserted via BOOST_ASSERT().
Example:
T v ; optional<T> opt ( v ); T const& u = *opt; assert ( u == v ) ; T w ; *opt = w ; assert ( *opt == w ) ;
T const& optional<T&>::operator*() const ; T & optional<T&>::operator*();
T const& optional<T&>::get() const ; T& optional<T&>::get() ; inline T const& get ( optional<T&> const& ) ; inline T& get ( optional<T&> &) ;
Requirements: *this is initialized
Returns: The reference contained.
Throws: Nothing.
Notes: The requirement is asserted via BOOST_ASSERT().
Example:
T v ; T& vref = v ; optional<T&> opt ( vref ); T const& vref2 = *opt; assert ( vref2 == v ) ; ++ v ; assert ( *opt == v ) ;
T const* optional<T (not a ref)>::get_ptr() const ; T* optional<T (not a ref)>::get_ptr() ; inline T const* get_pointer ( optional<T (not a ref)> const& ) ; inline T* get_pointer ( optional<T (not a ref)> &) ;
Returns: If *this is initialized, a pointer to the contained value; else 0 (null).
Throws: Nothing.
Notes: The contained value is permanently stored within *this, so you should not hold nor delete this pointer
Example:
T v; optional<T> opt(v); optional<T> const copt(v); T* p = opt.get_ptr() ; T const* cp = copt.get_ptr(); assert ( p == get_pointer(opt) ); assert ( cp == get_pointer(copt) ) ;
T const* optional<T (not a ref)>::operator ->() const ; T* optional<T (not a ref)>::operator ->() ;
Requirements: *this is initialized.
Returns: A pointer to the contained value.
Throws: Nothing.
Notes: The requirement is asserted via BOOST_ASSERT().
Example:
struct X { int mdata ; } ; X x ; optional<X> opt (x); opt->mdata = 2 ;
optional<T>::operator unspecified-bool-type() const ;
Returns: An unspecified value which if used on a boolean context is equivalent to (get() != 0)
Throws: Nothing.
optional<T> def ; assert ( def == 0 ); optional<T> opt ( v ) ; assert ( opt ); assert ( opt != 0 );
bool optional<T>::operator!() ;
Returns: If *this is uninitialized,
true
; elsefalse.
Throws: Nothing.
Notes: This operator is provided for those compilers which can't use the unspecified-bool-type operator in certain boolean contexts.
Example:
optional<T> opt ; assert ( !opt ); *opt = some_T ; // Notice the "double-bang" idiom here. assert ( !!opt ) ;
bool optional<T>::is_initialized() const ;
Returns: true is the optional is initialized, false otherwise.
Throws: Nothing.
optional<T> def ; assert ( !def.is_initialized() ); optional<T> opt ( v ) ; assert ( opt.is_initialized() );
bool operator == ( optional<T> const& x, optional<T> const& y );
Returns: If both x and y are initialied,
(*x == *y)
. If only x or y is initialized,false
. If both are uninitialized,true
.Throws: Nothing.
Notes: Pointers have shallow relational operators while optional has deep relational operators. Do not use operator == directly in generic code which expect to be given either an optional<T> or a pointer; use equal_pointees() instead
Example:
T x(12); T y(12); T z(21); optional<T> def0 ; optional<T> def1 ; optional<T> optX(x); optional<T> optY(y); optional<T> optZ(z); // Identity always hold assert ( def0 == def0 ); assert ( optX == optX ); // Both uninitialized compare equal assert ( def0 == def1 ); // Only one initialized compare unequal. assert ( def0 != optX ); // Both initialized compare as (*lhs == *rhs) assert ( optX == optY ) ; assert ( optX != optZ ) ;
bool operator < ( optional<T> const& x, optional<T> const& y );
Returns: If y is not initialized,
false
. If y is initialized and x is not initialized,true
. If both x and y are initialized,(*x < *y)
.Throws: Nothing.
Notes: Pointers have shallow relational operators while optional has deep relational operators. Do not use operator < directly in generic code which expect to be given either an optional<T> or a pointer; use less_pointees() instead
Example:
T x(12); T y(34); optional<T> def ; optional<T> optX(x); optional<T> optY(y); // Identity always hold assert ( !(def < def) ); assert ( optX == optX ); // Both uninitialized compare equal assert ( def0 == def1 ); // Only one initialized compare unequal. assert ( def0 != optX ); // Both initialized compare as (*lhs == *rhs) assert ( optX == optY ) ; assert ( optX != optZ ) ;
bool operator != ( optional<T> const& x, optional<T> const& y );
Returns: !( x == y );
Throws: Nothing.
bool operator > ( optional<T> const& x, optional<T> const& y );
Returns: ( y < x );
Throws: Nothing.
bool operator <= ( optional<T> const& x, optional<T> const& y );
Returns: !( y<x );
Throws: Nothing.
bool operator >= ( optional<T> const& x, optional<T> const& y );
Returns: !( x<y );
Throws: Nothing.
void swap ( optional<T>& x, optional<T>& y );
Effect: If both x and y are initialized, calls
swap(*x,*y)
using std::swap.
If only one is initialized, say x, calls:y.reset(*x); x.reset();
If none is initialized, does nothing.Postconditions: The states of x and y interchanged.
Throws: If both are initialized, whatever swap(T&,T&) throws. If only one is initialized, whatever T::T ( T const& ) throws.
Notes: If both are initialized, swap(T&,T&) is used unqualified but with std::swap introduced in scope.
If only one is initialized, T::~T() and T::T( T const& ) is called.Exception Safety: If both are initialized, this operation has the exception safety guarantees of swap(T&,T&).
If only one is initialized, it has the same basic guarantee as optional<T>::reset( T const& ).Example:
T x(12); T y(21); optional<T> def0 ; optional<T> def1 ; optional<T> optX(x); optional<T> optY(y); boost::swap(def0,def1); // no-op boost::swap(def0,optX); assert ( *def0 == x ); assert ( !optX ); boost::swap(def0,optX); // Get back to original values boost::swap(optX,optY); assert ( *optX == y ); assert ( *optY == x );
optional<char> get_async_input() { if ( !queue.empty() ) return optional<char>(queue.top()); else return optional<char>(); // uninitialized } void receive_async_message() { optional<char> rcv ; // The safe boolean conversion from 'rcv' is used here. while ( (rcv = get_async_input()) && !timeout() ) output(*rcv); }
optional<string> name ; if ( database.open() ) { name.reset ( database.lookup(employer_name) ) ; } else { if ( can_ask_user ) name.reset ( user.ask(employer_name) ) ; } if ( name ) print(*name); else print("employer's name not found!");
class figure { public: figure() { // data member 'm_clipping_rect' is uninitialized at this point. } void clip_in_rect ( rect const& rect ) { .... m_clipping_rect.reset ( rect ) ; // initialized here. } void draw ( canvas& cvs ) { if ( m_clipping_rect ) do_clipping(*m_clipping_rect); cvs.drawXXX(..); } // this can return NULL. rect const* get_clipping_rect() { return get_pointer(m_clipping_rect); } private : optional<rect> m_clipping_rect ; };
class ExpensiveCtor { ... } ; class Fred { Fred() : mLargeVector(10000) {} std::vector< optional<ExpensiveCtor> > mLargeVector ; } ;
This library allows the template parameter T to be of reference type: T&, and to some extent, T const&.
However, since references are not real objects some restrictions apply and some operations are not available in this case:
Also, even though optional<T&> treats it wrapped pseudo-object much as a real value, a true real reference is stored so aliasing will ocurr:
If you assign to an uninitialized optional<T&> the effect is to bind (for the first time) to the object. Clearly, there is no other choice.
int x = 1 ; int& rx = x ; optional<int&> ora ; optional<int&> orb(x) ; ora = orb ; // now 'ora' is bound to 'x' through 'rx' *ora = 2 ; // Changes value of 'x' through 'ora' assert(x==2);
If you assign to a bare C++ reference, the assignment is forwarded to the referenced object; it's value changes but the reference is never rebound.
int a = 1 ; int& ra = a ; int b = 2 ; int& rb = b ; ra = rb ; // Changes the value of 'a' to 'b' assert(a==b); b = 3 ; assert(ra!=b); // 'ra' is not rebound to 'b'
Now, if you assign to an initialized optional<T&>, the effect is to rebind to the new object instead of assigning the referee. This is unlike bare C++ references.
int a = 1 ; int b = 2 ; int& ra = a ; int& rb = b ; optional<int&> ora(ra) ; optional<int&> orb(rb) ; ora = orb ; // 'ora' is rebound to 'b' *ora = 3 ; // Changes value of 'b' (not 'a') assert(a==1); assert(b==3);
Rebinding semantics for the assignment of initialized optional
references has been chosen to provide consistency among initialization
states even at the expense of lack of consistency with the semantics of bare
C++ references.
It is true that optional<U> strives to behave as much as possible as U does
whenever it is initialized; but in the case when U is T&, doing so would result
in inconsistent behavior w.r.t to the lvalue initialization state.
Imagine optional<T&> forwarding assignment to the referenced object (thus changing the referenced object value but not rebinding), and consider the following code :
optional<int&> a = get(); int x = 1 ; int& rx = x ; optional<int&> b(rx); a = b ;
What does the assignment do?
If 'a' is uninitialized, the answer is clear: it binds to 'x' (we now have
another reference to 'x').
But what if 'a' is already initialized? it would change the value of the
referenced object (whatever that is); which is inconsistent with the other
possible case.
If optional<T&> would assign just like T& does, you would never be able to use Optional's assignment without explicitly handling the previous initialization state unless your code is capable of functioning whether after the assignment, 'a' aliases the same object as 'b' or not.
That is, you would have to discriminate in order to be consistency.
If in your code rebinding to another object is not an option, then is very
likely that binding for the fist time isn't either. In such case, assignment to
an uninitialized optional<T&> shall be prohibited. It is quite
possible that in such scenario the precondition that the lvalue must be already
initialized exist. If it doesn't, then binding for the first time is OK while
rebinding is not which is IMO
very unlikely.
In such scenario, you can assign the value itself directly, as in:
assert(!!opt); *opt=value;
One of the typical problems with wrappers and containers is that their interfaces usually provide an operation to initialize or assign the contained object as a copy of some other object. This not only requires the underlying type to be Copy Constructible, but also requires the existence of a fully constructed object, often temporary, just to follow the copy from:
struct X { X ( int, std:::string ) ; } ;
class W { X wrapped_ ; public: W ( X const& x ) : wrapped_(x) {} } ;
void foo() { // Temporary object created. W ( X(123,"hello") ) ; }
A solution to this problem is to support direct construction of the contained
object right in the container's storage.
In this scheme, the user only needs to supply the arguments to the constructor
to use in the wrapped object construction.
class W { X wrapped_ ; public: W ( X const& x ) : wrapped_(x) {} W ( int a0, std::string a1) : wrapped_(a0,a1) {} } ;
void foo() { // Wrapped object constructed in-place // No temporary created. W (123,"hello") ; }
A limitation of this method is that it doesn't scale well to wrapped objects with multiple constructors nor to generic code were the constructor overloads are unknown.
The solution presented in this library is the family of InPlaceFactories and
TypedInPlaceFactories.
These factories are a family of classes which encapsulate an increasing number of arbitrary
constructor parameters and supply a method to construct an object of a given type using those
parameters at an address specified by the user via placement new.
For example, one member of this family looks like:
template<class T,class A0, class A1> class TypedInPlaceFactory2 { A0 m_a0 ; A1 m_a1 ; public: TypedInPlaceFactory2( A0 const& a0, A1 const& a1 ) : m_a0(a0), m_a1(a1) {} void construct ( void* p ) { new (p) T(m_a0,m_a1) ; } } ;
A wrapper class aware of this can use it as:
class W { X wrapped_ ; public: W ( X const& x ) : wrapped_(x) {} W ( TypedInPlaceFactory2 const& fac ) { fac.construct(&wrapped_) ; } } ;
void foo() { // Wrapped object constructed in-place via a TypedInPlaceFactory. // No temporary created. W ( TypedInPlaceFactory2<X,int,std::string&rt;(123,"hello")) ; }
The factories are divided in two groups:
construct(void*)
member function taking the target type.Within each group, all the family members differ only in the number of parameters allowed.
This library provides an overloaded set of helper template functions to construct these factories without requiring unnecessary template parameters:
template<class A0,...,class AN> InPlaceFactoryN <A0,...,AN> in_place ( A0 const& a0, ..., AN const& aN) ; template<class T,class A0,...,class AN> TypedInPlaceFactoryN <T,A0,...,AN> in_place ( T const& a0, A0 const& a0, ..., AN const& aN) ;
In-place factories can be used generically by the wrapper and user as follows:
class W { X wrapped_ ; public: W ( X const& x ) : wrapped_(x) {} templateW ( InPlaceFactory const& fac ) { fac.template <X>construct(&wrapped_) ; } } ;
void foo() { // Wrapped object constructed in-place via a InPlaceFactory. // No temporary created. W ( in_place(123,"hello") ) ; }
The factories are implemented in the headers: in_place_factory.hpp and typed_in_place_factory.hpp
optional<bool>
should be used with special caution and consideration.
First, it is functionally similar to a tristate boolean (false,maybe,true) —such as boost::tribool—except that in a tristate boolean,
the maybe state represents a valid value, unlike the corresponding state
of an uninitialized optional<bool>.
It should be carefully considered if an optional<bool> instead of a tribool is really needed
Second, optional<> provides an implicit conversion to bool. This conversion
refers to the initialization state and not to the contained value.
Using optional<bool> can lead to subtle errors due to the implicit bool conversion:
void foo ( bool v ) ; void bar() { optional<bool> v = try(); // The following intended to pass the value of 'v' to foo(): foo(v); // But instead, the initialization state is passed // due to a typo: it should have been foo(*v). }
The only implicit conversion is to bool, and it is safe in the sense that typical integral promotions don't apply (i.e. if foo() takes an 'int' instead, it won't compile).
Because of the current implementation (see Implementation Notes), all of the assignment methods:
optional<T>::operator= ( optional<T> const& )
optional<T>::operator= ( T const& )
template<class U> optional<T>::operator= ( optional<U> const& )
template<class InPlaceFactory> optional<T>::operator= (
InPlaceFactory const& )
template<class TypedInPlaceFactory> optional<T>::operator= (
TypedInPlaceFactory const& )
optional<T>:::reset ( T const&)
Can only guarantee the basic exception safety: The lvalue optional is left uninitialized if an exception is thrown (any previous value is first destroyed using T::~T())
On the other hand, the uninitializing methods:
optional<T>::operator= ( detail::none_t )
optional<T>::reset()
Provide the no-throw guarantee (assuming a no-throw T::~T())
However, since optional<>
itself doesn't throw any exceptions,
the only source for exceptions here are T's constructor, so if you know the exception guarantees
for T::T ( T const& ), you know that optional's assignment and reset has the same guarantees.
// // Case 1: Exception thrown during assignment. // T v0(123); optional<T> opt0(v0); try { T v1(456); optional<T> opt1(v1); opt0 = opt1 ; // If no exception was thrown, assignment succeeded. assert( *opt0 == v1 ) ; } catch(...) { // If any exception was thrown, 'opt0' is reset to uninitialized. assert( !opt0 ) ; } // // Case 2: Exception thrown during reset(v) // T v0(123); optional<T> opt(v0); try { T v1(456); opt.reset ( v1 ) ; // If no exception was thrown, reset succeeded. assert( *opt == v1 ) ; } catch(...) { // If any exception was thrown, 'opt' is reset to uninitialized. assert( !opt ) ; }
void swap( optional<T>&, optional<T>& )
has the same exception guarantee as swap(T&,T&)
when both optionals are initialized.
If only one of the optionals is initialized, it gives the same basic exception guarantee as optional<T>::reset( T const& )
(since optional<T>::reset()
doesn't throw).
If none of the optionals is initialized, it has no-throw guarantee since it is a no-op.
In general, T must be Copy Constructible and have a no-throw destructor. The copy-constructible requirement is not needed
if InPlaceFactories are used.
T is not required to be Default Constructible
optional<T> is currently implemented
using a custom aligned storage facility built from alignment_of
and type_with_alignment
(both from Type Traits).
It uses a separate boolean flag to indicate the initialization state.
Placement new with T's copy constructor and T's destructor
are explicitly used to initialize,copy and destroy optional values.
As a result, T's default constructor is effectively by-passed, but the exception
guarantees are basic.
It is planned to replace the current implementation with another with
stronger exception safety, such as a future boost::variant
The implementation uses type_traits/alignment_of.hpp
and type_traits/type_with_alignment.hpp
Pre-formal review:
Peter Dimov suggested the name 'optional', and was the first to point out the need for aligned storage
Douglas Gregor developed 'type_with_alignment', and later Eric Friedman coded 'aligned_storage', which are the core of the optional class implementation.
Andrei Alexandrescu and Brian Parker also worked with aligned storage techniques and their work influenced the current implementation.
Gennadiy Rozental made extensive and important comments which shaped the design.
Vesa Karvonen and Douglas Gregor made quite useful comparisons between optional, variant and any; and made other relevant comments. Douglas Gregor and Peter Dimov commented on comparisons and evaluation in boolean contexts.
Eric Friedman helped understand the issues involved with aligned storage, move/copy operations and exception safety.
Many others have participated with useful comments: Aleksey Gurotov, Kevlin Henney, David Abrahams, and others I can't recall.
Post-formal review:
William Kempf carefully considered the originally proposed interface and suggested the new interface which is currently used. He also started and fueled the discussion about the analogy optional<>/smart pointer and about relational operators.
Peter Dimov, Joel de Guzman, David Abrahams, Tanton Gibbs and Ian Hanson focused on the relational semantics of optional (originally undefined); concluding with the fact that the pointer-like interface doesn't make it a pointer so it shall have deep relational operators.
Augustus Saunders also explored the different relational semantics between optional<> and a pointer and developed the OptionalPointee concept as an aid against potential conflicts on generic code.
Joel de Guzman noticed that optional<> can be seen as an API on top of variant<T,nil_t>.
Dave Gomboc explained the meaning and usage of the Haskell analog to optional<>: the Maybe type constructor (analogy originally pointed out by David Sankel).
Other comments were posted by Vincent Finn, Anthony Williams, Ed Brey, Rob Stewart, and others.
Joel de Guzman made the case for the support of references and helped with the proper semantics.
Mat Marcus shown the virtues of a value-oriented interface, influencing the current design, and contributed the idea of "none".
Revised April 21, 2005
© Copyright Fernando Luis Cacciola Carballal, 2003,2004,2005
Use, modification, and distribution are subject to the Boost Software License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at www.boost.org/LICENSE_1_0.txt)
Developed by Fernando Cacciola, the latest version of this file can be found at www.boost.org, and the boost discussion lists