This document describes how to write Jamfiles using the Jam/MR Jambase rules to build software products. Related documents of interest are:
Jam/MR documentation and source are available from the Perforce Public Depot.
jam, the Jam executable program, recursively builds target files from source files using dependency and build specifications defined in Jam rules files. jam parses the rules files to identify targets and sources, examines the filesystem to determine which targets need updating, and issues OS commands to update targets.
A base rules file called "Jambase" is provided with the Jam distribution. The Jambase file defines rules and variables which support standard software build operations, like compiling, linking, etc.
When the Jambase rules are used, jam reads Jambase, then reads a file called "Jamfile" in the current directory. The Jamfile describes what to do with the source files in its directory. It may also cause Jamfiles in other directories to be read.
Under certain circumstances, the first Jamfile read also causes a site-specific "Jamrules" file to be read. The Jamrules file is an optional set of rule and variable definitions used to define site-specific processing.
Jamfiles contain rule invocations, which usually look like:
RuleName targets : targets ;The target(s) to the left of the colon usually indicate what gets built, and the target(s) to the right of the colon usually indicate what it is built from.
A Jamfile can be as simple as this:
Main myprog : main.c util.c ;This specifies that there is a main.c and util.c file in the same directory as the Jamfile, and that those source files should be compiled and linked into an executable called myprog. If you cd to the directory where this Jamfile lives, you can see the exactly how jam would build myprog with:
jam -nOr, you can actually build myprog with the command:
jam
Main myprog: main.c util.c ; #WRONG!Jam doesn't distinguish between a typo and a target called "myprog:", so if you get strange results, the first thing you should check for in your Jamfile is missing whitespace.
Consider this Jamfile:
Main myprog : main.c util.c ; LinkLibraries myprog : libtree ; Library libtree : treemake.c treetrav.c ;
The Main rule specifies that an executable called myprog will be built. The compiled main.c and util.c objects will be linked to produce myprog. The LinkLibraries rule specifies that libtree will be linked into myprog as well. The Library rule specifies which source files will be compiled and archived into the libtree library.
The Jamfile above refers to targets like "myprog" and "libtree". However, depending on the platform you're building on, the actual filenames of those targets could be "myprog.exe" and "libtree.lib". Most Jambase rules supply the actual filenames of targets, so that Jamfiles themselves need not make any platform-specific filename references.
The jam program builds up a list of unique target identifiers. Unless you are using the SubDir rules (described later), the default identifier for a file target is its filename. In the above example, the target identifiers are the filenames: myprog.exe, libtree.lib, main.obj, etc.
While all Jambase rules refer to "targets", not all targets are buildable. There are two kinds of buildable targets: file targets and pseudotargets. File targets are objects that can be found in the filesystem. Pseudotargets are symbolic, and represent other targets.
You can use any buildable target on the jam command line to build a subset of defined targets. For example:
jam libtree.aon Unix builds the libtree library and all the compiled objects that go in it.
Most Jambase rules that define file targets also define pseudotargets which are dependent on types of file targets. For example, Jambase defines a pseudotarget called "lib", which is dependent on file targets created by the Library rule. So the command:
jam libused with the above example would cause the libtree library to be built. Also, there is one pseudotarget built into jam itself, called "all". Jambase sets "all" dependent on (almost) all other targets.
In the unfortunate case where you have a buildable target whose name is the same as one of the Jambase pseudotargets, you'll have problems with the conflicting target name. Your workaround choices are:
File lib : libfoo.a ;try
File <dir>lib : libfoo.a ;
Jambase rules set dependencies on targets, so that if you update a source file, all the file targets that depend on that source file, and only the ones that depend on that source file, will be updated (rebuilt) the next time you run jam.
Here are some of the dependencies that get set when jam runs on NT using the example Jamfile above:
Target | Depends on | |
myprog.exe | main.obj, util.obj, libtree.lib | |
libtree.lib | treemake.obj, treetrav.obj | |
treetrav.obj | treetrav.c |
Furthermore, the Main and Library rules set up recursive header scanning on their source targets. So after jam has finished parsing the Jamfile and setting the rule-driven dependencies, it scans the source files for "#include" lines. All #include files found during this scan become dependencies of the compiled object. E.g., all header files used to compile treetrav.c would be made dependencies of treetrav.obj.
As a result, when you run jam, it will rebuild targets if either the source files change or the header files change. You can't tell by looking at a Jamfile which header files are dependencies, but you can easily display those dependencies with:
jam -nd+3
Rules which specify dependencies, like the Main, Library, and LinkLibrary rules, can be invoked in any order. jam figures out the order in which targets are built from their dependencies.
Some rules, however, set variables which are used by subsequent rule invocations, and their ordering is important. For example, the SubDir* rules (discussed later) must be invoked in a particular order.
This document describes how to use various Jambase rules from a functional point of view. You can see the summary of available Jambase rules in the Jambase Reference. The detailed specifications for any Jambase rule can be found by reading the rule definition itself in the Jambase file.
To use the SubDir* rules, you must:
The SubDir rule must be invoked before any rules that refer to the contents of the directory - it is best to put it at the top of each Jamfile. For example:
# Jamfile in $(TOP)/src/util directory. SubDir TOP src util ; Main myprog : main.c util.c ; LinkLibraries myprog : libtree ; Library libtree : treemake.c treetrav.c ;This compiles four files in $(TOP)/src/util, archives two of the objects into libtree, and links the whole thing into myprog. Outputs are placed in the $(TOP)/src/util directory.
This doesn't appear to be any different from the previous example that didn't have a SubDir rule, but two things are happening behind the scenes:
The Jamrules file can contain variable definitions and rule definitions specific to your codeline. It allows you to completely customize your build environment without having to rewrite Jambase. Jamrules is only read in once, at the first SubDir invocation.
When you have set a root variable, e.g., $(TOP), SubDir constructs path names rooted with $(TOP), e.g., $(TOP)/src/util. Otherwise, SubDir constructs relative pathnames to the root directory, computed from the number of arguments to the first SubDir rule, e.g., ../../src/util. In either case, the SubDir rule constructs the path names that locate source files. You'll see how this is useful later.
The SubDir rule takes as its first argument the root variable's name and takes as subsequent arguments the directory names leading from the root to the directory of the current Jamfile. Note that the name of the subdirectory is given as individual elements: the SubDir rule does not use system-specific directory name syntax.
The recommended practice is only to include one level of subdirectories at a time, and let the Jamfile in each subdirectory include its own subdirectories. This allows a user to sit in any arbitrary directory of the source tree and build that subtree. For example:
# This is $(TOP)/Jamfile, top level Jamfile for mondo project. SubInclude TOP src ; SubInclude TOP man ; SubInclude TOP misc ; SubInclude TOP util ;If a directory has both subdirectories of its own as well as files that need building, the SubIncludes should be either before the SubDir rule or be at the end of the Jamfile - not between the SubDir and other rule invocations. For example:
# This is $(TOP)/src/Jamfile: SubDir TOP src ; Main mondo : mondo.c ; LinkLibraries mondo : libmisc libutil ; SubInclude TOP src misc ; SubInclude TOP src util ;
(jam processes all the Jamfiles it reads as if it were reading one single, large Jamfile. Build rules like Main and LinkLibraries rely on the preceding SubDir rule to set up source file and output file locations, and SubIncludes rules read in Jamfiles that contain SubDir rules. So if you put a SubIncludes rule between a SubDir and a Main rule, jam will try to find the source files for the Main rule in the wrong directory.)
SEARCH_SOURCE | The SubDir targets (e.g., "TOP src util") are used to construct a pathname (e.g., $(TOP)/src/util), and that pathname is assigned to $(SEARCH_SOURCE). Rules like Main and Library use $(SEARCH_SOURCE) to set search paths on source files. | |
LOCATE_SOURCE | Initialized by the SubDir rule to the same value as $(SEARCH_SOURCE), unless ALL_LOCATE_TARGET is set. $(LOCATE_SOURCE) is used by rules that build generated source files (e.g., Yacc and Lex) to set location of output files. Thus the default location of built source files is the directory of the Jamfile that defines them. | |
LOCATE_TARGET | Initalized by the SubDir rule to the same value as $(SEARCH_SOURCE), unless ALL_LOCATE_TARGET is set. $(LOCATE_TARGET) is used by rules that build binary objects (e.g., Main and Library) to set location of output files. Thus the default location of built binaray files is the directory of the Jamfile that defines them. | |
ALL_LOCATE_TARGET | If $(ALL_LOCATE_TARGET) is set, LOCATE_SOURCE and and LOCATE_TARGET are set to $(ALL_LOCATE_TARGET) instead of to $(SEARCH_SOURCE). This can be used to direct built files to be written to a location outside of the source tree, and enables building from read-only source trees. | |
SOURCE_GRIST | The SubDir targets are formed into a string like "src!util" and that string is assigned to SOURCE_GRIST. Rules that define file targets use $(SOURCE_GRIST) to set the "grist" attribute on targets. This is used to assure uniqueness of target identifiers where filenames themselves are not unique. For example, the target identifiers of $(TOP)/src/client/main.c and $(TOP)/src/server/main.c would be <src!client>main.c and <src!server>main.c. |
The $(LOCATE_TARGET) and $(SEARCH_SOURCE) variables are used extensively by rules in Jambase: most rules that generate targets (like Main, Object, etc.) set $(LOCATE) to $(LOCATE_TARGET) for the targets they generate, and rules that use sources (most all of them) set $(SEARCH) to be $(SEARCH_SOURCE) for the sources they use.
$(LOCATE) and $(SEARCH) are better explained in The Jam Executable Program but in brief they tell jam where to create new targets and where to find existing ones, respectively.
Note that you can reset these variables after SubDir sets them. For example, this Jamfile builds a program called gensrc, then runs it to create a source file called new.c:
SubDir TOP src util ; Main gensrc : gensrc.c ; LOCATE_SOURCE = $(NEWSRC) ; GenFile new.c : gensrc ;By default, new.c would be written into the $(TOP)/src/util directory, but resetting LOCATE_SOURCE causes it to be written to the $(NEWSRC) directory. ($(NEWSRC) is assumed to have been set elsewhere, e.g., in Jamrules.)
TOP = USR_DISK:[JONES.SRC] ; SubInclude TOP util ;The variable must have a value that looks like a directory or device. If you choose, you can use a concealed logical. For example:
TOP = TOP: ; SubInclude TOP util ;The : at the end of TOP makes the value of $(TOP) look like a device name, which jam respects as a directory name and will use when trying to access files. TOP must then be defined from DCL:
$ define/job/translation=concealed TOP DK100:[USERS.JONES.SRC.]Note three things: the concealed translation allows the logical to be used as a device name; the device name in the logical (here DK100) cannot itself be concealed logical (VMS rules, man); and the directory component of the definition must end in a period (more VMS rules).
The rules that build executables and libraries are: Main, Library, and LinkLibraries.
Main myprog : main.c util.c ;This compiles main.c and util.c and links main.o and util.o into myprog. The object files and resulting executable are named appropriately for the platform.
Main can also be used to build shared libraries and/or dynamic link libraries, since those are also linked objects. E.g.:
Main driver$(SUFSHR) : driver.c ;Normally, Main uses $(SUFEXE) to determine the suffix on the filename of the built target. To override it, you can supply a suffix explicity. In this case, $(SUFSHR) is assumed to be the OS-specific shared library suffix, defined in Jamrules with something like:
if $(UNIX) { SUFSHR = .so ; } else if $(NT) { SUFSHR = .dll ; }
Main uses the Objects rule to compile source targets.
Library libstring : strcmp.c strcpy.c strlen.c ; Library libtree : treemake.c treetrav.c ;This compiles five source files, archives three of the object files into libstring and the other two into libtree. Actual library filenames are formed with the $(SUFLIB) suffix. Once the objects are safely in the libraries, the objects are deleted.
Library uses the Objects rule to compile source files.
Main myprog : main.c util.c ; LinkLibraries myprog : libstring libtree ;The LinkLibraries rule does two things: it makes the libraries dependencies of the executable, so that they get built first; and it makes the libraries show up on the command line that links the executable. The ordering of the lines above is not important, because jam builds targets in the order that they are needed.
You can put multiple libraries on a single invocation of the LinkLibraries rule, or you can provide them in multiple invocations. In both cases, the libraries appear on the link command line in the order in which they were encountered. You can also provide multiple executables to the LinkLibraries rule, if they need the same libraries, e.g.:
LinkLibraries prog1 prog2 prog3 : libstring libtree ;
AR | Archive command, used for Library targets. | |
SUFEXE | * | Suffix on filenames of executables referenced by Main and LinkLibraries. |
LINK | Link command, used for Main targets. | |
LINKFLAGS | Linker flags. | |
LINKLIBS | Link libraries that aren't dependencies. (See note below.) | |
EXEMODE | * | File permissions on Main targets. |
MODE | Target-specific file permissions on Main targets (set from $(EXEMODE)) | |
RANLIB | Name of ranlib program, if any. |
Variables above marked with "*" are used by the Main, Library, and LinkLibraries rules. Their values at the time the rules are invoked are used to set target-specific variables.
All other variables listed above are globally defined, and are used in actions that update Main and Library targets. This means that the global values of those variables are used, uness target-specific values have been set. (For instance, a target-specific MODE value is set by the Main rule.) The target-specific values always override global values.
Note that there are two ways to specify link libraries for executables:
For example:
#In Jamrules: if $(UNIX) { X11LINKLIBS = -lXext -lX11 ; } if $(NT) { X11LINKLIBS = libext.lib libX11.lib ; } #In Jamfile: Main xprog : xprog.c ; LINKLIBS on xprog$(SUFEXE) = $(X11LINKLIBS) ; LinkLibraries xprog : libxutil ; Library libxutil : xtop.c xbottom.c xutil.c ;This example uses the Jam syntax "variable on target" to set a target-specific variable. In this way, only xprog will be linked with this special $(X11LINKLIBS), even if other executables were going to be built by the same Jamfile. Note that when you set a variable on a target, you have to specify the target identifer exactly, which in this case is the suffixed filename of the executable. The actual link command line on Unix, for example, would look something like this:
cc -o xprog xprog.o libxutil.a -lXext -lX11
Target identifiers created by the Objects rule have grist set to $(SOURCE_GRIST). So given this Jamfile:
SubDir TOP src lock ; Main locker : lock.c ;the object file created is lock.o (or lock.obj) and its target identifier is <src!lock>lock.o (or <src!lock>lock.obj).
You can also call Objects directly. For example:
Objects a.c b.c c.c ;This compiles a.c into a.o, b.c into b.o, etc. The object file suffix is supplied by the Objects rule.
Object foo.o : foo.c ;However, the Object rule does not provide suffixes, and it does not provide the grist needed to construct target identifiers if you are using the SubDir* rules. A portable and robust Jamfile would need to invoke Object thus:
Object <src!util>foo$(SUFOBJ) : <src!util>foo.c ;which is inelegant and clearly shows why using Objects is better than using Object.
If there's any advantage to the Object rule, it's that it doesn't require that the object name bear any relationship to the source. It is thus possible to compile the same file into different objects. For example:
Object a.o : foo.c ; Object b.o : foo.c ; Object c.o : foo.c ;This compiles foo.c (three times) into a.o, b.o, and c.o. Later examples show how this is useful.
The Object rule looks at the suffix of the source file and calls the appropriate rules to do the actual preprocessing (if any) and compiling needed to produce the output object file. The Object rule is capable of the generating of an object file from any type of source. For example:
Object grammar$(SUFOBJ) : grammar.y ; Object scanner$(SUFOBJ) : scanner.l ; Object fastf$(SUFOBJ) : fastf.f ; Object util$(SUFOBJ) : util.c ;An even more elegant way to get the same result is to let the Objects rule call Object:
Objects grammar.y scanner.l fastf.f util.c ;
In addition to calling the compile rules, Object sets up a bunch of variables specific to the source and target files. (See Variables Used in Compiling, below.)
The Object rule calls compile rules specific to the suffix of the source file. (You can see which suffixes are supported by looking at the Object rule definition in Jambase.) Because the extra work done by the Object rule, it is not always useful to call the compile rules directly. But the adventurous user might attempt it. For example:
Yacc grammar.c : grammar.y ; Lex scan.c : scan.l ; Cc prog.o : prog.c ;These examples individually run yacc(1), lex(1), and the C compiler on their sources.
#In Jamrules: rule UserObject { switch $(>) { case *.rc : ResourceCompiler $(<) : $(>) ; case * : ECHO "unknown suffix on" $(>) ; } } rule ResourceCompiler { DEPENDS $(<) : $(>) ; Clean clean : $(<) ; } actions ResourceCompiler { rc /fo $(<) $(RCFLAGS) $(>) } #In Jamfile: Library liblock : lockmgr.c ; if $(NT) { Library liblock : lock.rc ; }
In this example, the UserObject definition in Jamrules allows *.rc files to be handle as regular Main and Library sources. The lock.rc file is compiled into lock.obj by the "rc" command, and lock.obj is archived into a library with other compiled objects.
LibraryFromObjects libfoo.a : max.o min.o ; Object max.o : maxmin.c ; Object min.o : maxmin.c ; ObjectCcFlags max.o : -DUSEMAX ; ObjectCcFlags min.o : -DUSEMIN ;This Unix-specific example compiles the same source file into two different objects, with different compile flags, and archives them. (The ObjectCcFlags rule is described shortly.) Unfortunately, the portable and robust implementation of the above example is not as pleasant to read:
SubDir TOP foo bar ; LibraryFromObjects libfoo$(SUFLIB) : <foo!bar>max$(SUFOBJ) <foo!bar>min$(SUFOBJ) ; Object <foo!bar>min$(SUFOBJ) : <foo!bar>maxmin.c ; Object <foo!bar>max$(SUFOBJ) : <foo!bar>maxmin.c ; ObjectCcFlags <foo!bar>min$(SUFOBJ) : -DUSEMIN ; ObjectCcFlags <foo!bar>max$(SUFOBJ) : -DUSEMAX ;Note that, among other things, you must supply the library file suffix when using the LibraryFromObjects rule.
MainFromObjects testprog ; LinkLibraries testprog : libprog ; Library libprog : main.c util.c ;On Unix, say, this generates a link command that looks like:
cc -o testprog libprog.aLinking purely from libraries is something that doesn't work everywhere: it depends on the symbol "main" being undefined when the linker encounters the library that contains the definition of "main".
C++ | The C++ compiler command | |
CC | The C compiler command | |
C++FLAGS
CCFLAGS | Compile flags, used to create or update compiled objects | |
SUBDIRC++FLAGS
SUBDIRCCFLAGS | Additonal compile flags for source files in this directory. | |
OPTIM | Compiler optimization flag. The Cc and C++ actions use this as well as C++FLAGS or CCFLAGS. | |
HDRS | Non-standard header directories; i.e., the directories the compiler will not look in by default and which therefore must be supplied to the compile command. These directories are also used by jam to scan for include files. | |
STDHDRS | Standard header directories, i.e., the directories the compiler searches automatically. These are not passed to the compiler, but they are used by jam to scan for include files. | |
SUBDIRHDRS | Additional paths to add to HDRS for source files in this directory. | |
LEX | The lex(1) command | |
YACC | The yacc(1) command |
The Cc rule sets a target-specific $(CCFLAGS) to the current value of $(CCFLAGS) and $(SUBDIRCCFLAGS). Similarly for the C++ rule. The Object rule sets a target-specific $(HDRS) to the current value of $(HDRS) and $(SUBDDIRHDRS).
$(CC), $(C++), $(CCFLAGS), $(C++FLAGS), $(OPTIM), and $(HDRS) all affect the compiling of C and C++ files. $(OPTIM) is separate from $(CCFLAGS) and $(C++FLAGS) so they can be set independently.
$(HDRS) lists the directories to search for header files, and it is used in two ways: first, it is passed to the C compiler (with the flag -I prepended); second, it is used by HdrRule to locate the header files whose names were found when scanning source files. $(STDHDRS) lists the header directories that the C compiler already knows about. It does not need passing to the C compiler, but is used by HdrRule.
Note that these variables, if set as target-specific variables, must be set on the target, not the source file. The target file in this case is the object file to be generated. For example:
Library libximage : xtiff.c xjpeg.c xgif.c ; HDRS on xjpeg$(SUFOBJ) = /usr/local/src/jpeg ; CCFLAGS on xtiff$(SUFOBJ) = -DHAVE_TIFF ;This can be done more easily with the rules that follow.
#In Jamrules: if $(NT) { CCFLAGS_X = /DXVERSION ; HDRS_X = \\\\SPARKY\\X11\\INCLUDE\\X11 ; } #In Jamfile: Main xviewer : viewer.c ; ObjectCcFlags viewer.c : $(CCFLAGS_X) ; ObjectHdrs viewer.c : $(HDRS_X) ;The ObjectCcFlags and ObjectHdrs rules take .c files as targets, but actually set $(CCFLAGS) and $(HDRS) values on the .obj (or .o) files. As a result, the action that updates the target .obj file uses the target-specific values of $(CCFLAGS) and $(HDRS).
#In Jamrules: GZHDRS = $(TOP)/src/gz/include ; GZFLAG = -DGZ ; #In Jamfile: SubDir TOP src gz utils ; SubDirHdrs $(GZHDRS) ; SubDirCcFlags $(GZFLAG) ; Library libgz : gizmo.c ; Main gizmo : main.c ; LinkLibraries gizmo : libgz ;All .c files in this directory files will be compiled with $(GZFLAG) as well as the default $(CCFLAG), and the include paths used on the compile command will be $(GZHDRS) as well as the default $(HDRS).
$(HDRRULE) source-file : included-files ;This rule is supposed to set up the dependencies between the source file and the included files. The Object rule uses HdrRule to do the job. HdrRule itself expects another variable, $(HDRSEARCH), to be set to the list of directories where the included files can be found. Object does this as well, setting $(HDRSEARCH) to $(HDRS) and $(STDHDRS).
The header file scanning occurs during the "file binding" phase of jam, which means that the target-specific variables (for the source file) are in effect. To accomodate nested includes, one of the HdrRule's jobs is to pass the target-specific values of $(HDRRULE), $(HDRSCAN), and $(HDRSEARCH) onto the included files, so that they will be scanned as well.
If there are special dependencies that need to be set, and which are not set by HdrRule itself, you can define another rule and let it invoke HdrRule. For example:
#In Jamrules: rule BuiltHeaders { DEPENDS $(>) : mkhdr$(SUFEXE) ; HdrRule $(<) : $(>) ; } #In Jamfile: Main mkhdr : mkhdr.c ; Main ugly : ugly.c ; HDRRULE on ugly.c = BuiltHeaders ;This example just says that the files included by "ugly.c" are generated by the program "mkhdr", which can be built from "mkhdr.c". During the binding phase, jam will scan ugly.c, and if it finds an include file, ughdr.h, for example, it will automatically invoke the rule:
BuiltHeaders ugly.c : ughdr.h ;By calling HdrRule at the end of BuiltHeaders, all the gadgetry of HdrRule takes effect and it doesn't need to be duplicated.
HDRPATTERN | Default scan pattern for "include" lines. | |
HDRSCAN | Scan pattern to use. This is a special variable: during binding, if both HDRSCAN and HDRRULE are set, scanning is activated on the target being bound. The HdrRule and Object rules sets this to $(HDRPATTERN) on their source targets. | |
HDRRULE | Name of rule to invoked on files found in header scan. The HdrRule and Object rules set this to "HdrRule" on their source targets. This is also a special variable; it's the only jam variable that can hold the name of a rule to be invoked. | |
HDRSEARCH | Search paths for files found during header scanning. This is set from $(HDRS) and $(STDHDRS), which are described in the Compiling section. jam will search $(HDRSEARCH) directories for the files found by header scans. |
The Object rule sets HDRRULE and HDRSCAN specifically for the source files to be scanned, rather than globally. If they were set globally, jam would attempt to scan all files, even library archives and executables, for header file inclusions. That would be slow and probably not yield desirable results.
switch $(OS) { case NT* : File config.h : confignt.h ; case * : File config.h : configunix.h ; } LOCATE on config.h = $(LOCATE_SOURCE) ;This creates a config.h file from either confignt.h or configunix.h, depending on the current build platform.
The File rule does not use the LOCATE_SOURCE variable set by the SubDir rule (although it does use SEARCH_SOURCE), which means you have to set the copied file's output directory yourself. That's done by setting the special LOCATE variable on the target, as shown above, or with the MakeLocate rule described below.
#In Jamrules: DISTRIB_GROB = d:\\distrib\\grob ; #In Jamfile: Bulk $(DISTRIB_GROB) : grobvals.txt grobvars.txt ;This causes gobvals.txt and grobvars.txt to be copied into the $(DISTRIB_GROB) directory.
HardLink config.h : configunix.h ;
Shell /usr/local/bin/add : add.sh ;
You can also use $(SHELLHEADER) to dictate what the first line of the copied file will be. For example:
Shell /usr/local/bin/add : add.awk ; SHELLHEADER on /usr/local/bin/add = "#!/bin/awk -f" ;This installs an awk(1) script.
FILEMODE | Default file permissions for copied files | |
SHELLMODE | Default file permissions for Shell rule targets | |
MODE | File permissions set on files copied by File, Bulk, and Shell rules. File and Shell sets a target-specific MODE to the current value of $(FILEMODE) or $(SHELLMODE), respectively. | |
SHELLHEADER | String to write in first line of Shell targets (default is #!/bin/sh). |
All files copied with the Install* rules are dependencies of the install pseudotarget, which means that the command "jam install" will cause the installed copies to be updated. Also, "jam uninstall" will cause the installed copies to be removed.
The Install* rules are:
InstallBin | Copies file and sets its permission to $(EXEMODE).
You must specify the suffixed executable name. E.g.:
InstallBin $(BINDIR) : thing$(SUFEXE) ; |
InstallFile | Copies file and sets its permission to $(FILEMODE). E.g.:
InstallFile $(DESTDIR) : readme.txt ; |
InstallLib | Copies file and sets its permission to $(FILEMODE).
You must specify the suffixed library name. E.g.:
InstallLib $(LIBDIR) : libzoo$(SUFLIB) ; |
InstallMan | Copies file into the mann
subdirectory of the target directory
and sets its permission to $(FILEMODE). E.g.,
this copies foo.5 into the $(DESTDIR)/man5 directory:
InstallMan $(DESTDIR) : foo.5 ; |
InstallShell | Copies file and sets its permission to $(SHELLMODE). E.g.:
InstallShell $(DESTDIR) : startup ; |
INSTALL | The install program (Unix only) | |
FILEMODE | Default file permissions on readable files. | |
EXEMODE | Default file permission executable files. | |
SHELLMODE | Default file permission on shell script files. | |
MODE | Target-specific file permissions |
The Install rules set a target-specific MODE to the current value of $(FILEMODE), $(EXEMODE), or $(SHELLMODE), depending on which Install rule was invoked.
The directory variables are just defined for convenience: they must be passed as the target to the appropriate Install rule. The $(INSTALL) and mode variables must be set (globally) before calling the Install rules in order to take effect.
The Clean rule defines files to be removed when you run "jam clean". Any site-specific build rules defined in your Jamrules should invoke Clean so that outputs can be removed. E.g.,
rule ResourceCompiler { DEPENDS $(<) : $(>) ; Clean clean : $(<) ; }
Most Jambase rules invoke the Clean rule on their built targets, so "jam clean" will remove all compiled objects, libraries, executables, etc.
GenFile data.tbl : hxtract data.h ; MakeLocate data.tbl : $(TABLEDIR) ;In this example, the File rule creates data.tbl from data.h. The MakeLocate causes data.tbl to be written into the $(TABLEDIR) directory; and if the directory doesn't exist, it is created first.
The MakeLocate rule invokes another Jambase rule, MkDir, to (recursively) create directories. MkDir uses the $(MKDIR) variable to determine the platform-specific command that creates directories.
RmTemps must be:
SubDir TOP src big ; GenFile big.y : joinfiles part1.y part2.y part3.y ; Main bigworld : main.c big.y ; RmTemps bigworld$(SUFEXE) : <src!big>big.y ;This causes big.y to be deleted after it has been used to create the bigworld executable. The exact target identifier of big.y is <src!big>big.y (the GenFile and Main rules tack on the grist automatically); the exact target identifier of the bigworld executable is bigworld$(SUFEXE).
Copyright 1997, 2000 Perforce Software, Inc.
Comments to [email protected]
Last updated: Dec 31, 2000
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