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Direction_3<Kernel> d ( Vector_3<Kernel> v);
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introduces a direction d initialized with the
direction of vector v.
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Direction_3<Kernel> d ( Line_3<Kernel> l);
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introduces the direction d of line l.
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Direction_3<Kernel> d ( Ray_3<Kernel> r);
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introduces the direction d of ray r.
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Direction_3<Kernel> d ( Segment_3<Kernel> s);
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introduces the direction d of segment s.
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Direction_3<Kernel> d ( Kernel::RT x, Kernel::RT y, Kernel::RT z);
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introduces a direction d initialized with the direction
from the origin to the point with Cartesian coordinates (x, y, z).
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