4.4 Addons
Although you can fully work with Crystal Entity Layer by using C++ API
calls, Crystal Entity Layer has a lot of support for XML. To supports this
Crystal Entity Layer uses the addon system that is implemented in
the Crystal Space map loader. Basically the addon system allows one to write
plugins that plug into the loader and allow someone to add additional XML
parts to the standard world file. Crystal Entity Layer defines several
addons.
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