CrystalSpace

Public API Reference

csTransform Member List

This is the complete list of members for csTransform, including all inherited members.

csTransform()csTransform [inline]
csTransform(const csMatrix3 &other2this, const csVector3 &origin_pos)csTransform [inline]
GetFront() const csTransform [inline]
GetO2T() const csTransform [inline]
GetO2TTranslation() const csTransform [inline]
GetOrigin() const csTransform [inline]
GetReflect(const csPlane3 &pl)csTransform [static]
GetRight() const csTransform [inline]
GetUp() const csTransform [inline]
Identity()csTransform [inline]
IsIdentity() const csTransform [inline]
m_o2tcsTransform [protected]
operator *(const csVector3 &v, const csTransform &t)csTransform [friend]
operator *(const csTransform &t, const csVector3 &v)csTransform [friend]
operator *(const csPlane3 &p, const csTransform &t)csTransform [friend]
operator *(const csTransform &t, const csPlane3 &p)csTransform [friend]
operator *(const csSphere &p, const csTransform &t)csTransform [friend]
operator *(const csTransform &t, const csSphere &p)csTransform [friend]
operator *(const csMatrix3 &m, const csTransform &t)csTransform [friend]
operator *(const csTransform &t, const csMatrix3 &m)csTransform [friend]
operator *(const csTransform &t1, const csReversibleTransform &t2)csTransform [friend]
operator *=(csVector3 &v, const csTransform &t)csTransform [friend]
operator *=(csPlane3 &p, const csTransform &t)csTransform [friend]
operator *=(csSphere &p, const csTransform &t)csTransform [friend]
operator *=(csMatrix3 &m, const csTransform &t)csTransform [friend]
Other2This(const csVector3 &v) const csTransform [inline]
Other2This(const csPlane3 &p) const csTransform
Other2This(const csPlane3 &p, const csVector3 &point, csPlane3 &result) const csTransform
Other2This(const csSphere &s) const csTransform
Other2ThisRelative(const csVector3 &v) const csTransform [inline]
Other2ThisRelative(const csPlane3 &p) const csTransform
SetO2T(const csMatrix3 &m)csTransform [inline, virtual]
SetO2TTranslation(const csVector3 &v)csTransform [inline, virtual]
SetOrigin(const csVector3 &v)csTransform [inline]
Translate(const csVector3 &v)csTransform [inline]
v_o2tcsTransform [protected]
~csTransform()csTransform [inline, virtual]


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