cstool/fogmath.h
Go to the documentation of this file.00001 /* 00002 Copyright (C) 2004 by Anders Stenberg 00003 00004 This library is free software; you can redistribute it and/or 00005 modify it under the terms of the GNU Library General Public 00006 License as published by the Free Software Foundation; either 00007 version 2 of the License, or (at your option) any later version. 00008 00009 This library is distributed in the hope that it will be useful, 00010 but WITHOUT ANY WARRANTY; without even the implied warranty of 00011 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 00012 Library General Public License for more details. 00013 00014 You should have received a copy of the GNU Library General Public 00015 License along with this library; if not, write to the Free 00016 Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 00017 */ 00018 00019 #ifndef __CS_CSTOOL_FOGMATH_H__ 00020 #define __CS_CSTOOL_FOGMATH_H__ 00021 00026 00027 class csFogMath 00028 { 00029 public: 00033 static inline float Ramp (float depth) 00034 { 00035 return 1.0 - exp (-depth*7); 00036 //return depth; 00037 } 00039 /* @@@ NOTE: Basically the same computation that's done when using fog 00040 * texgen from the glfixed VP - means, keep this function in sync! */ 00041 static inline float OpacityAtDistance (float density, float dist) 00042 { 00043 return Ramp (density*(dist-0.1f)); 00044 } 00046 static inline float DistanceForOpacity (float density, float opacity) 00047 { 00048 return -(log(-opacity+1.0f)/(density * 7.0f)) + 0.1f; 00049 } 00050 }; 00051 00052 00053 #endif // __CS_CSTOOL_FOGMATH_H__ 00054
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