CrystalSpace

Public API Reference

itexture/ifire.h

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00001 /*
00002     Copyright (C) 2003 by Jorrit Tyberghein
00003               (C) 2003 by Frank Richter
00004 
00005     This library is free software; you can redistribute it and/or
00006     modify it under the terms of the GNU Library General Public
00007     License as published by the Free Software Foundation; either
00008     version 2 of the License, or (at your option) any later version.
00009 
00010     This library is distributed in the hope that it will be useful,
00011     but WITHOUT ANY WARRANTY; without even the implied warranty of
00012     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
00013     Library General Public License for more details.
00014 
00015     You should have received a copy of the GNU Library General Public
00016     License along with this library; if not, write to the Free
00017     Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
00018 */
00019 
00020 #ifndef __CS_ITEXTURE_IFIRE_H__
00021 #define __CS_ITEXTURE_IFIRE_H__
00022 
00031 #include "csutil/scf.h"
00032 
00033 struct iGradient;
00034 
00039 struct iFireTexture : public virtual iBase
00040 {
00041   SCF_INTERFACE(iFireTexture, 2, 1, 0);
00042 
00047   virtual void SetPossibleBurn (int possburn) = 0;
00049   virtual int GetPossibleBurn() = 0;
00050 
00055   virtual void SetAdditionalBurn (int addburn) = 0;
00057   virtual int GetAdditionalBurn() = 0;
00058   
00063   virtual void SetContinuedBurn (int contburn) = 0;
00065   virtual int GetContinuedBurn() = 0;
00066   
00071   virtual void SetSmoothing (int smoothing) = 0;
00073   virtual int GetSmoothing() = 0;
00074   
00079   virtual void SetExtinguish (int extinguish) = 0;
00081   virtual int GetExtinguish() = 0;
00082   
00084   virtual void SetSingleFlameMode (bool enable) = 0;
00086   virtual bool GetSingleFlameMode() = 0;
00087   
00092   virtual void SetHalfBase (int halfbase) = 0;
00094   virtual int GetHalfBase() = 0;
00095   
00102   virtual void SetPostSmoothing (int amount) = 0;
00104   virtual int GetPostSmoothing () = 0;
00105   
00111   virtual void SetPalette (iGradient* gradient) = 0;
00112 };
00113 
00116 #endif

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