csgeom/matrix2.h
Go to the documentation of this file.00001 /* 00002 Copyright (C) 2000 by Jorrit Tyberghein 00003 Largely rewritten by Ivan Avramovic <[email protected]> 00004 00005 This library is free software; you can redistribute it and/or 00006 modify it under the terms of the GNU Library General Public 00007 License as published by the Free Software Foundation; either 00008 version 2 of the License, or (at your option) any later version. 00009 00010 This library is distributed in the hope that it will be useful, 00011 but WITHOUT ANY WARRANTY; without even the implied warranty of 00012 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 00013 Library General Public License for more details. 00014 00015 You should have received a copy of the GNU Library General Public 00016 License along with this library; if not, write to the Free 00017 Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 00018 */ 00019 00020 #ifndef __CS_MATRIX2_H__ 00021 #define __CS_MATRIX2_H__ 00022 00023 #include "csextern.h" 00024 00025 #include "csgeom/vector2.h" 00026 00037 class CS_CRYSTALSPACE_EXPORT csMatrix2 00038 { 00039 public: 00040 float m11, m12; 00041 float m21, m22; 00042 00043 public: 00045 csMatrix2 (); 00046 00048 csMatrix2 (float m11, float m12, 00049 float m21, float m22); 00050 00052 inline csVector2 Row1() const { return csVector2 (m11,m12); } 00053 00055 inline csVector2 Row2() const { return csVector2 (m21,m22); } 00056 00058 inline csVector2 Col1() const { return csVector2 (m11,m21); } 00059 00061 inline csVector2 Col2() const { return csVector2 (m12,m22); } 00062 00064 inline void Set (float m11, float m12, 00065 float m21, float m22) 00066 { 00067 csMatrix2::m11 = m11; csMatrix2::m12 = m12; 00068 csMatrix2::m21 = m21; csMatrix2::m22 = m22; 00069 } 00070 00072 csMatrix2& operator+= (const csMatrix2& m); 00073 00075 csMatrix2& operator-= (const csMatrix2& m); 00076 00078 csMatrix2& operator*= (const csMatrix2& m); 00079 00081 csMatrix2& operator*= (float s); 00082 00084 csMatrix2& operator/= (float s); 00085 00087 inline csMatrix2 operator+ () const { return *this; } 00089 inline csMatrix2 operator- () const 00090 { 00091 return csMatrix2(-m11,-m12, -m21,-m22); 00092 } 00093 00095 void Transpose (); 00096 00098 csMatrix2 GetTranspose () const; 00099 00101 inline csMatrix2 GetInverse () const 00102 { 00103 float inv_det = 1 / (m11 * m22 - m12 * m21); 00104 return csMatrix2 (m22 * inv_det, -m12 * inv_det, 00105 -m21 * inv_det, m11 * inv_det); 00106 } 00107 00109 void Invert () { *this = GetInverse (); } 00110 00112 float Determinant () const; 00113 00115 void Identity (); 00116 00118 friend csMatrix2 operator+ (const csMatrix2& m1, const csMatrix2& m2); 00120 friend csMatrix2 operator- (const csMatrix2& m1, const csMatrix2& m2); 00122 friend csMatrix2 operator* (const csMatrix2& m1, const csMatrix2& m2); 00123 00125 inline friend csVector2 operator* (const csMatrix2& m, const csVector2& v) 00126 { 00127 return csVector2 (m.m11*v.x + m.m12*v.y, m.m21*v.x + m.m22*v.y); 00128 } 00129 00131 friend csMatrix2 operator* (const csMatrix2& m, float f); 00133 friend csMatrix2 operator* (float f, const csMatrix2& m); 00135 friend csMatrix2 operator/ (const csMatrix2& m, float f); 00136 }; 00137 00140 #endif // __CS_MATRIX2_H__ 00141
Generated for Crystal Space by doxygen 1.4.7