iengine/scenenode.h
Go to the documentation of this file.00001 /* 00002 Copyright (C) 2005 by Jorrit Tyberghein 00003 00004 This library is free software; you can redistribute it and/or 00005 modify it under the terms of the GNU Library General Public 00006 License as published by the Free Software Foundation; either 00007 version 2 of the License, or (at your option) any later version. 00008 00009 This library is distributed in the hope that it will be useful, 00010 but WITHOUT ANY WARRANTY; without even the implied warranty of 00011 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 00012 Library General Public License for more details. 00013 00014 You should have received a copy of the GNU Library General Public 00015 License along with this library; if not, write to the Free 00016 Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 00017 */ 00018 00019 #ifndef __CS_IENGINE_SCENENODE_H__ 00020 #define __CS_IENGINE_SCENENODE_H__ 00021 00029 #include "csutil/scf.h" 00030 #include "csutil/refarr.h" 00031 00032 #include "iutil/array.h" 00033 00034 struct iMovable; 00035 struct iLight; 00036 struct iMeshWrapper; 00037 struct iCamera; 00038 00039 struct iSceneNode; 00040 00044 struct iSceneNodeArray : public iArrayReadOnly<iSceneNode*> 00045 { 00046 SCF_IARRAYREADONLY_INTERFACE(iSceneNodeArray); 00047 }; 00048 00063 struct iSceneNode : public virtual iBase 00064 { 00065 SCF_INTERFACE(iSceneNode, 2,0,1); 00066 00070 virtual iMovable* GetMovable () const = 0; 00071 00075 virtual iMeshWrapper* QueryMesh () = 0; 00076 00080 virtual iLight* QueryLight () = 0; 00081 00085 virtual iCamera* QueryCamera () = 0; 00086 00090 virtual void SetParent (iSceneNode* parent) = 0; 00091 00095 virtual iSceneNode* GetParent () const = 0; 00096 00100 CS_DEPRECATED_METHOD_MSG("Use csPtr<iSceneNodeArray> GetChildren() const") 00101 virtual const csRefArray<iSceneNode>& GetChildren () const = 0; 00102 00106 virtual csPtr<iSceneNodeArray> GetChildrenArray () const = 0; 00107 }; 00108 00111 #endif // __CS_IENGINE_SCENENODE_H__ 00112
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