CrystalSpace

Public API Reference

iEmitState Member List

This is the complete list of members for iEmitState, including all inherited members.

AddAge(int time, const csColor &color, float alpha, float swirl, float rotspeed, float scale)=0iEmitState [pure virtual]
AddRefOwner(void **ref_owner)=0iBase [pure virtual]
DecRef()=0iBase [pure virtual]
GetAgingCount() const =0iEmitState [pure virtual]
GetAgingMoment(int i, int &time, csColor &color, float &alpha, float &swirl, float &rotspeed, float &scale)=0iEmitState [pure virtual]
GetAttractorEmit() const =0iEmitState [pure virtual]
GetAttractorForce() const =0iEmitState [pure virtual]
GetContainerBox(csVector3 &min, csVector3 &max) const =0iEmitState [pure virtual]
GetFieldAccelEmit() const =0iEmitState [pure virtual]
GetFieldSpeedEmit() const =0iEmitState [pure virtual]
GetLighting() const =0iEmitState [pure virtual]
GetParticleCount() const =0iEmitState [pure virtual]
GetParticleTime() const =0iEmitState [pure virtual]
GetRectParticles(float &w, float &h) const =0iEmitState [pure virtual]
GetRefCount()=0iBase [pure virtual]
GetRegularParticles(int &n, float &radius) const =0iEmitState [pure virtual]
GetStartAccelEmit() const =0iEmitState [pure virtual]
GetStartPosEmit() const =0iEmitState [pure virtual]
GetStartSpeedEmit() const =0iEmitState [pure virtual]
IncRef()=0iBase [pure virtual]
QueryInterface(scfInterfaceID iInterfaceID, int iVersion)=0iBase [pure virtual]
RemoveAge(int time, const csColor &color, float alpha, float swirl, float rotspeed, float scale)=0iEmitState [pure virtual]
RemoveRefOwner(void **ref_owner)=0iBase [pure virtual]
ReplaceAge(int time, const csColor &color, float alpha, float swirl, float rotspeed, float scale)=0iEmitState [pure virtual]
SetAttractorEmit(iEmitGen3D *emit)=0iEmitState [pure virtual]
SetAttractorForce(float f)=0iEmitState [pure virtual]
SetContainerBox(bool enabled, const csVector3 &min, const csVector3 &max)=0iEmitState [pure virtual]
SetFieldAccelEmit(iEmitGen3D *emit)=0iEmitState [pure virtual]
SetFieldSpeedEmit(iEmitGen3D *emit)=0iEmitState [pure virtual]
SetLighting(bool l)=0iEmitState [pure virtual]
SetParticleCount(int num)=0iEmitState [pure virtual]
SetParticleTime(int ttl)=0iEmitState [pure virtual]
SetRectParticles(float w, float h)=0iEmitState [pure virtual]
SetRegularParticles(int n, float radius)=0iEmitState [pure virtual]
SetStartAccelEmit(iEmitGen3D *emit)=0iEmitState [pure virtual]
SetStartPosEmit(iEmitGen3D *emit)=0iEmitState [pure virtual]
SetStartSpeedEmit(iEmitGen3D *emit)=0iEmitState [pure virtual]
UsingRectParticles() const =0iEmitState [pure virtual]
~iBase()iBase [inline, protected, virtual]


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