iGeneralMeshState Member List
This is the complete list of members for iGeneralMeshState, including all inherited members.AddRefOwner(void **ref_owner)=0 | iBase | [pure virtual] |
AddRenderBuffer(const char *name, iRenderBuffer *buffer)=0 | iGeneralMeshCommonState | [pure virtual] |
AddSubMesh(unsigned int *triangles, int tricount, iMaterialWrapper *material)=0 | iGeneralMeshState | [pure virtual] |
AddSubMesh(unsigned int *triangles, int tricount, iMaterialWrapper *material, uint mixmode)=0 | iGeneralMeshState | [pure virtual] |
DecRef()=0 | iBase | [pure virtual] |
FindSubMesh(const char *name) const =0 | iGeneralMeshState | [pure virtual] |
GetAnimationControl() const =0 | iGeneralMeshState | [pure virtual] |
GetRefCount()=0 | iBase | [pure virtual] |
GetRenderBuffer(int index)=0 | iGeneralMeshCommonState | [pure virtual] |
GetRenderBufferCount() const =0 | iGeneralMeshCommonState | [pure virtual] |
GetRenderBufferName(int index) const =0 | iGeneralMeshCommonState | [pure virtual] |
IncRef()=0 | iBase | [pure virtual] |
IsLighting() const =0 | iGeneralMeshCommonState | [pure virtual] |
IsManualColors() const =0 | iGeneralMeshCommonState | [pure virtual] |
IsShadowCasting() const =0 | iGeneralMeshCommonState | [pure virtual] |
IsShadowReceiving() const =0 | iGeneralMeshCommonState | [pure virtual] |
QueryInterface(scfInterfaceID iInterfaceID, int iVersion)=0 | iBase | [pure virtual] |
RemoveRefOwner(void **ref_owner)=0 | iBase | [pure virtual] |
RemoveRenderBuffer(const char *name)=0 | iGeneralMeshCommonState | [pure virtual] |
SetAnimationControl(iGenMeshAnimationControl *anim_ctrl)=0 | iGeneralMeshState | [pure virtual] |
SetLighting(bool l)=0 | iGeneralMeshCommonState | [pure virtual] |
SetManualColors(bool m)=0 | iGeneralMeshCommonState | [pure virtual] |
SetShadowCasting(bool m)=0 | iGeneralMeshCommonState | [pure virtual] |
SetShadowReceiving(bool m)=0 | iGeneralMeshCommonState | [pure virtual] |
~iBase() | iBase | [inline, protected, virtual] |
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