CrystalSpace

Public API Reference

iInstancingMeshState Member List

This is the complete list of members for iInstancingMeshState, including all inherited members.

AddInstance(const csReversibleTransform &trans)=0iInstancingMeshState [pure virtual]
AddRefOwner(void **ref_owner)=0iBase [pure virtual]
DecRef()=0iBase [pure virtual]
GetInstanceTransform(size_t id)=0iInstancingMeshState [pure virtual]
GetRefCount()=0iBase [pure virtual]
IncRef()=0iBase [pure virtual]
IsLighting() const =0iInstancingMeshCommonState [pure virtual]
IsManualColors() const =0iInstancingMeshCommonState [pure virtual]
IsShadowCasting() const =0iInstancingMeshCommonState [pure virtual]
IsShadowReceiving() const =0iInstancingMeshCommonState [pure virtual]
MoveInstance(size_t id, const csReversibleTransform &trans)=0iInstancingMeshState [pure virtual]
QueryInterface(scfInterfaceID iInterfaceID, int iVersion)=0iBase [pure virtual]
RemoveAllInstances()=0iInstancingMeshState [pure virtual]
RemoveInstance(size_t id)=0iInstancingMeshState [pure virtual]
RemoveRefOwner(void **ref_owner)=0iBase [pure virtual]
SetLighting(bool l)=0iInstancingMeshCommonState [pure virtual]
SetManualColors(bool m)=0iInstancingMeshCommonState [pure virtual]
SetShadowCasting(bool m)=0iInstancingMeshCommonState [pure virtual]
SetShadowReceiving(bool m)=0iInstancingMeshCommonState [pure virtual]
~iBase()iBase [inline, protected, virtual]


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