iMeshObject Member List
This is the complete list of members for iMeshObject, including all inherited members.AddRefOwner(void **ref_owner)=0 | iBase | [pure virtual] |
Clone()=0 | iMeshObject | [pure virtual] |
DecRef()=0 | iBase | [pure virtual] |
GetColor(csColor &color) const =0 | iMeshObject | [pure virtual] |
GetFactory() const =0 | iMeshObject | [pure virtual] |
GetFlags()=0 | iMeshObject | [pure virtual] |
GetMaterialWrapper() const =0 | iMeshObject | [pure virtual] |
GetMeshWrapper() const =0 | iMeshObject | [pure virtual] |
GetMixMode() const =0 | iMeshObject | [pure virtual] |
GetObjectModel()=0 | iMeshObject | [pure virtual] |
GetRefCount()=0 | iBase | [pure virtual] |
GetRenderMeshes(int &num, iRenderView *rview, iMovable *movable, uint32 frustum_mask)=0 | iMeshObject | [pure virtual] |
GetVisibleCallback() const =0 | iMeshObject | [pure virtual] |
HardTransform(const csReversibleTransform &t)=0 | iMeshObject | [pure virtual] |
HitBeamObject(const csVector3 &start, const csVector3 &end, csVector3 &isect, float *pr, int *polygon_idx=0, iMaterialWrapper **material=0)=0 | iMeshObject | [pure virtual] |
HitBeamOutline(const csVector3 &start, const csVector3 &end, csVector3 &isect, float *pr)=0 | iMeshObject | [pure virtual] |
IncRef()=0 | iBase | [pure virtual] |
InvalidateMaterialHandles()=0 | iMeshObject | [pure virtual] |
NextFrame(csTicks current_time, const csVector3 &pos, uint currentFrame)=0 | iMeshObject | [pure virtual] |
PositionChild(iMeshObject *child, csTicks current_time)=0 | iMeshObject | [pure virtual] |
QueryInterface(scfInterfaceID iInterfaceID, int iVersion)=0 | iBase | [pure virtual] |
RemoveRefOwner(void **ref_owner)=0 | iBase | [pure virtual] |
SetColor(const csColor &color)=0 | iMeshObject | [pure virtual] |
SetMaterialWrapper(iMaterialWrapper *material)=0 | iMeshObject | [pure virtual] |
SetMeshWrapper(iMeshWrapper *logparent)=0 | iMeshObject | [pure virtual] |
SetMixMode(uint mode)=0 | iMeshObject | [pure virtual] |
SetVisibleCallback(iMeshObjectDrawCallback *cb)=0 | iMeshObject | [pure virtual] |
SupportsHardTransform() const =0 | iMeshObject | [pure virtual] |
~iBase() | iBase | [inline, protected, virtual] |
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