CrystalSpace

Public API Reference

iParticleSystemBase Member List

This is the complete list of members for iParticleSystemBase, including all inherited members.

AddEffector(iParticleEffector *effector)=0iParticleSystemBase [pure virtual]
AddEmitter(iParticleEmitter *emitter)=0iParticleSystemBase [pure virtual]
AddRefOwner(void **ref_owner)=0iBase [pure virtual]
DecRef()=0iBase [pure virtual]
GetCommonDirection() const =0iParticleSystemBase [pure virtual]
GetEffector(size_t index) const =0iParticleSystemBase [pure virtual]
GetEffectorCount() const =0iParticleSystemBase [pure virtual]
GetEmitter(size_t index) const =0iParticleSystemBase [pure virtual]
GetEmitterCount() const =0iParticleSystemBase [pure virtual]
GetIntegrationMode()=0iParticleSystemBase [pure virtual]
GetMinBoundingBox() const =0iParticleSystemBase [pure virtual]
GetParticleRenderOrientation() const =0iParticleSystemBase [pure virtual]
GetParticleSize() const =0iParticleSystemBase [pure virtual]
GetRefCount()=0iBase [pure virtual]
GetRotationMode() const =0iParticleSystemBase [pure virtual]
GetSortMode() const =0iParticleSystemBase [pure virtual]
GetTransformMode() const =0iParticleSystemBase [pure virtual]
GetUseIndividualSize() const =0iParticleSystemBase [pure virtual]
IncRef()=0iBase [pure virtual]
QueryInterface(scfInterfaceID iInterfaceID, int iVersion)=0iBase [pure virtual]
RemoveEffector(size_t index)=0iParticleSystemBase [pure virtual]
RemoveEmitter(size_t index)=0iParticleSystemBase [pure virtual]
RemoveRefOwner(void **ref_owner)=0iBase [pure virtual]
SetCommonDirection(const csVector3 &direction)=0iParticleSystemBase [pure virtual]
SetIntegrationMode(csParticleIntegrationMode mode)=0iParticleSystemBase [pure virtual]
SetMinBoundingBox(const csBox3 &box)=0iParticleSystemBase [pure virtual]
SetParticleRenderOrientation(csParticleRenderOrientation o)=0iParticleSystemBase [pure virtual]
SetParticleSize(const csVector2 &size)=0iParticleSystemBase [pure virtual]
SetRotationMode(csParticleRotationMode mode)=0iParticleSystemBase [pure virtual]
SetSortMode(csParticleSortMode mode)=0iParticleSystemBase [pure virtual]
SetTransformMode(csParticleTransformMode mode)=0iParticleSystemBase [pure virtual]
SetUseIndividualSize(bool individual)=0iParticleSystemBase [pure virtual]
~iBase()iBase [inline, protected, virtual]


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