iSceneNodeArray Member List
This is the complete list of members for iSceneNodeArray, including all inherited members.AddRefOwner(void **ref_owner)=0 | iBase | [pure virtual] |
ContainedType typedef | iArrayReadOnly< iSceneNode * > | |
DecRef()=0 | iBase | [pure virtual] |
Find(iSceneNode *const &which) const =0 | iArrayReadOnly< iSceneNode * > | [pure virtual] |
Get(size_t n) const =0 | iArrayReadOnly< iSceneNode * > | [pure virtual] |
GetAll(iSceneNode **dest) const =0 | iArrayReadOnly< iSceneNode * > | [pure virtual] |
GetIndex(const iSceneNode **which) const =0 | iArrayReadOnly< iSceneNode * > | [pure virtual] |
GetRefCount()=0 | iBase | [pure virtual] |
GetSize() const =0 | iArrayReadOnly< iSceneNode * > | [pure virtual] |
IncRef()=0 | iBase | [pure virtual] |
IsEmpty() const =0 | iArrayReadOnly< iSceneNode * > | [pure virtual] |
QueryInterface(scfInterfaceID iInterfaceID, int iVersion)=0 | iBase | [pure virtual] |
RemoveRefOwner(void **ref_owner)=0 | iBase | [pure virtual] |
Top() const =0 | iArrayReadOnly< iSceneNode * > | [pure virtual] |
~iBase() | iBase | [inline, protected, virtual] |
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