CrystalSpace

Public API Reference

iShaderVarStack Member List

This is the complete list of members for iShaderVarStack, including all inherited members.

AddRefOwner(void **ref_owner)=0iBase [pure virtual]
ContainedType typedefiArrayReadOnly< csShaderVariable * >
DecRef()=0iBase [pure virtual]
Delete(csShaderVariable *const &item)=0iArrayChangeAll< csShaderVariable * > [pure virtual]
DeleteAll()=0iArrayChangeAll< csShaderVariable * > [pure virtual]
DeleteFast(csShaderVariable *const &item)=0iArrayChangeAll< csShaderVariable * > [pure virtual]
DeleteIndex(size_t n)=0iArrayChangeAll< csShaderVariable * > [pure virtual]
DeleteIndexFast(size_t n)=0iArrayChangeAll< csShaderVariable * > [pure virtual]
Empty()=0iArrayChangeAll< csShaderVariable * > [pure virtual]
Find(csShaderVariable *const &which) const =0iArrayReadOnly< csShaderVariable * > [pure virtual]
Get(size_t n)=0iArrayChangeElements< csShaderVariable * > [pure virtual]
iArrayReadOnly< csShaderVariable * >::Get(size_t n) const =0iArrayReadOnly< csShaderVariable * > [pure virtual]
GetAll(csShaderVariable **dest) const =0iArrayReadOnly< csShaderVariable * > [pure virtual]
GetExtend(size_t n)=0iArrayChangeAll< csShaderVariable * > [pure virtual]
GetIndex(const csShaderVariable **which) const =0iArrayReadOnly< csShaderVariable * > [pure virtual]
GetRefCount()=0iBase [pure virtual]
GetSize() const =0iArrayReadOnly< csShaderVariable * > [pure virtual]
IncRef()=0iBase [pure virtual]
Insert(size_t n, csShaderVariable *const &item)=0iArrayChangeAll< csShaderVariable * > [pure virtual]
IsEmpty() const =0iArrayReadOnly< csShaderVariable * > [pure virtual]
Pop()=0iArrayChangeAll< csShaderVariable * > [pure virtual]
Push(csShaderVariable *const &what)=0iArrayChangeAll< csShaderVariable * > [pure virtual]
PushSmart(csShaderVariable *const &what)=0iArrayChangeAll< csShaderVariable * > [pure virtual]
Put(size_t n, csShaderVariable *const &what)=0iArrayChangeAll< csShaderVariable * > [pure virtual]
QueryInterface(scfInterfaceID iInterfaceID, int iVersion)=0iBase [pure virtual]
RemoveRefOwner(void **ref_owner)=0iBase [pure virtual]
SetSize(size_t n, csShaderVariable *const &what)=0iArrayChangeAll< csShaderVariable * > [pure virtual]
SetSize(size_t n)=0iArrayChangeAll< csShaderVariable * > [pure virtual]
Top()=0iArrayChangeElements< csShaderVariable * > [pure virtual]
iArrayReadOnly< csShaderVariable * >::Top() const =0iArrayReadOnly< csShaderVariable * > [pure virtual]
Truncate(size_t n)=0iArrayChangeAll< csShaderVariable * > [pure virtual]
~iBase()iBase [inline, protected, virtual]


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