iSkeletonFactory Member List
This is the complete list of members for iSkeletonFactory, including all inherited members.AddRefOwner(void **ref_owner)=0 | iBase | [pure virtual] |
CreateBone(const char *name)=0 | iSkeletonFactory | [pure virtual] |
CreateScript(const char *name)=0 | iSkeletonFactory | [pure virtual] |
CreateSocket(const char *name, iSkeletonBoneFactory *bone)=0 | iSkeletonFactory | [pure virtual] |
DecRef()=0 | iBase | [pure virtual] |
FindBone(const char *name)=0 | iSkeletonFactory | [pure virtual] |
FindBoneIndex(const char *name)=0 | iSkeletonFactory | [pure virtual] |
FindScript(const char *name)=0 | iSkeletonFactory | [pure virtual] |
FindSocket(const char *name)=0 | iSkeletonFactory | [pure virtual] |
GetBone(size_t i)=0 | iSkeletonFactory | [pure virtual] |
GetBonesCount() const =0 | iSkeletonFactory | [pure virtual] |
GetGraveyard()=0 | iSkeletonFactory | [pure virtual] |
GetName() const =0 | iSkeletonFactory | [pure virtual] |
GetRefCount()=0 | iBase | [pure virtual] |
GetSocket(int i)=0 | iSkeletonFactory | [pure virtual] |
GetSocketsCount()=0 | iSkeletonFactory | [pure virtual] |
IncRef()=0 | iBase | [pure virtual] |
QueryInterface(scfInterfaceID iInterfaceID, int iVersion)=0 | iBase | [pure virtual] |
RemoveRefOwner(void **ref_owner)=0 | iBase | [pure virtual] |
RemoveSocket(int i)=0 | iSkeletonFactory | [pure virtual] |
SetName(const char *name)=0 | iSkeletonFactory | [pure virtual] |
~iBase() | iBase | [inline, protected, virtual] |
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