CrystalSpace

Public API Reference

iSkeletonSocket Member List

This is the complete list of members for iSkeletonSocket, including all inherited members.

AddRefOwner(void **ref_owner)=0iBase [pure virtual]
DecRef()=0iBase [pure virtual]
GetBone()=0iSkeletonSocket [pure virtual]
GetFactory()=0iSkeletonSocket [pure virtual]
GetFullTransform()=0iSkeletonSocket [pure virtual]
GetName() const =0iSkeletonSocket [pure virtual]
GetRefCount()=0iBase [pure virtual]
GetSceneNode()=0iSkeletonSocket [pure virtual]
GetTransform()=0iSkeletonSocket [pure virtual]
IncRef()=0iBase [pure virtual]
QueryInterface(scfInterfaceID iInterfaceID, int iVersion)=0iBase [pure virtual]
RemoveRefOwner(void **ref_owner)=0iBase [pure virtual]
SetBone(iSkeletonBone *bone)=0iSkeletonSocket [pure virtual]
SetName(const char *name)=0iSkeletonSocket [pure virtual]
SetSceneNode(iSceneNode *node)=0iSkeletonSocket [pure virtual]
SetTransform(const csReversibleTransform &transform)=0iSkeletonSocket [pure virtual]
~iBase()iBase [inline, protected, virtual]


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