iSprite3DFactoryState Member List
This is the complete list of members for iSprite3DFactoryState, including all inherited members.AddAction()=0 | iSprite3DFactoryState | [pure virtual] |
AddFrame()=0 | iSprite3DFactoryState | [pure virtual] |
AddRefOwner(void **ref_owner)=0 | iBase | [pure virtual] |
AddSocket()=0 | iSprite3DFactoryState | [pure virtual] |
AddTriangle(int a, int b, int c)=0 | iSprite3DFactoryState | [pure virtual] |
AddVertices(int num)=0 | iSprite3DFactoryState | [pure virtual] |
DecRef()=0 | iBase | [pure virtual] |
EnableTweening(bool en)=0 | iSprite3DFactoryState | [pure virtual] |
FindAction(const char *name) const =0 | iSprite3DFactoryState | [pure virtual] |
FindFrame(const char *name) const =0 | iSprite3DFactoryState | [pure virtual] |
FindSocket(const char *name) const =0 | iSprite3DFactoryState | [pure virtual] |
FindSocket(iMeshWrapper *mesh) const =0 | iSprite3DFactoryState | [pure virtual] |
GetAction(int No) const =0 | iSprite3DFactoryState | [pure virtual] |
GetActionCount() const =0 | iSprite3DFactoryState | [pure virtual] |
GetFirstAction() const =0 | iSprite3DFactoryState | [pure virtual] |
GetFrame(int f) const =0 | iSprite3DFactoryState | [pure virtual] |
GetFrameCount() const =0 | iSprite3DFactoryState | [pure virtual] |
GetLightingQuality() const =0 | iSprite3DFactoryState | [pure virtual] |
GetLightingQualityConfig() const =0 | iSprite3DFactoryState | [pure virtual] |
GetLodLevelConfig() const =0 | iSprite3DFactoryState | [pure virtual] |
GetNormal(int frame, int vertex) const =0 | iSprite3DFactoryState | [pure virtual] |
GetNormals(int frame) const =0 | iSprite3DFactoryState | [pure virtual] |
GetRefCount()=0 | iBase | [pure virtual] |
GetSocket(int f) const =0 | iSprite3DFactoryState | [pure virtual] |
GetSocketCount() const =0 | iSprite3DFactoryState | [pure virtual] |
GetTexel(int frame, int vertex) const =0 | iSprite3DFactoryState | [pure virtual] |
GetTexels(int frame) const =0 | iSprite3DFactoryState | [pure virtual] |
GetTriangle(int x) const =0 | iSprite3DFactoryState | [pure virtual] |
GetTriangleCount() const =0 | iSprite3DFactoryState | [pure virtual] |
GetTriangles() const =0 | iSprite3DFactoryState | [pure virtual] |
GetVertex(int frame, int vertex) const =0 | iSprite3DFactoryState | [pure virtual] |
GetVertexCount() const =0 | iSprite3DFactoryState | [pure virtual] |
GetVertices(int frame) const =0 | iSprite3DFactoryState | [pure virtual] |
IncRef()=0 | iBase | [pure virtual] |
IsTweeningEnabled() const =0 | iSprite3DFactoryState | [pure virtual] |
MergeNormals(int base, int frame)=0 | iSprite3DFactoryState | [pure virtual] |
MergeNormals(int base)=0 | iSprite3DFactoryState | [pure virtual] |
MergeNormals()=0 | iSprite3DFactoryState | [pure virtual] |
QueryInterface(scfInterfaceID iInterfaceID, int iVersion)=0 | iBase | [pure virtual] |
RemoveRefOwner(void **ref_owner)=0 | iBase | [pure virtual] |
SetLightingQuality(int qual)=0 | iSprite3DFactoryState | [pure virtual] |
SetLightingQualityConfig(int qual)=0 | iSprite3DFactoryState | [pure virtual] |
SetLodLevelConfig(int config_flag)=0 | iSprite3DFactoryState | [pure virtual] |
SetNormal(int frame, int vertex, const csVector3 &Value)=0 | iSprite3DFactoryState | [pure virtual] |
SetNormals(csVector3 const *norms, int frame)=0 | iSprite3DFactoryState | [pure virtual] |
SetTexel(int frame, int vertex, const csVector2 &Value)=0 | iSprite3DFactoryState | [pure virtual] |
SetTexels(csVector2 const *tex, int frame)=0 | iSprite3DFactoryState | [pure virtual] |
SetTriangleCount(int count)=0 | iSprite3DFactoryState | [pure virtual] |
SetTriangles(csTriangle const *trigs, int count)=0 | iSprite3DFactoryState | [pure virtual] |
SetVertex(int frame, int vertex, const csVector3 &Value)=0 | iSprite3DFactoryState | [pure virtual] |
SetVertices(csVector3 const *vert, int frame)=0 | iSprite3DFactoryState | [pure virtual] |
~iBase() | iBase | [inline, protected, virtual] |
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