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Crystal Space may utilize several optional external, and publicly available development libraries. These libraries are:
Most of these libraries are optional. If you do not have them installed, then Crystal Space will still function, though features related to the missing libraries will be disabled. Despite being optional, at the very minimum, you should at least ensure that zlib, libpng, and libjpeg are installed since much useful functionality depends upon those libraries. Many computer systems come with these libraries pre-installed. If the libraries are not already available on your system, then see the following sections for information about how to obtain them.
If you need to install some of the libraries yourself pay attention to the versions states below.
Rather than having to install these components manually, Microsoft Visual C++ 7/7.1/8, MinGW/MSYS, and Cygwin users can download a single package which contains all common headers, pre-built library files, and dynamic link libraries in pre-compiled form, all in versions known to work with this particular release of Crystal Space. You can obtain it from the following location:
http://www.crystalspace3d.org/downloads/cs-win32libs/cs-win32libs-1.0_001.exe
Version: 1.0 minimum
Crystal Space relies upon the zlib
library for reading ZIP files,
and for a few other uses. You can download zlib
from:
After downloading you can either install the package normally (i.e. `make install') or unpack it into the directory `CS/libs/zlib*'. In general, if you have permission to do so, it is best to install the library.
Version: 1.2.x minimum
Crystal Space relies upon the libpng
library for reading PNG
graphic files. You can download libpng
from:
http://www.libpng.org/pub/png/libpng.html
After downloading you can either install the package normally (i.e. `make -f scripts/makefile.std install') or unpack it into the directory `CS/libs/libpng*'. In general, if you have permission to do so, it is best to install the library.
Version: 6b minimum
Crystal Space relies upon the libjpeg
library for reading JPEG
graphic files. You can download libjpeg
from:
After downloading you can either install the package normally (i.e. `make install') or unpack it into the directory `CS/libs/jpeg*'. In general, if you have permission to do so, it is best to install the library.
Version: 2.1.x minimum
Crystal Space can utilize the FreeType2 library to display TrueType fonts. You can get the latest version at:
Version: 1.4.1 recommended
Many Crystal Space shaders require the CG library from nVidia. Crystal Space depends on the CG library with version number at least equal to 1.4. If you're on GNU/Linux then you may not find a package with that version available, in this case you have to directly download this from http://developer.nvidia.com/object/cg_toolkit.html#downloads.
Version: 0.7 recommended
Crystal Space contains a plugin providing physics through ODE. You can get the required version at:
Note: You must compile ODE with OPCODE support enabled in order to use the library with Crystal Space.
Version: 1.9f recommended
Crystal Space can also provide physics through Bullet. You can get the required version at:
http://www.continuousphysics.com/
Version: 0.11.x required
Crystal Space supports skeletal animation using the Cal3D library. You can obtain the required version at:
https://gna.org/projects/cal3d/
Version: 1.2.0 recommended
Crystal Space has support for the popular 3ds model format using the lib3ds library. It is recommended that you use the 1.2.0 release.
http://lib3ds.sourceforge.net/
Version: 1.1.x recommended
With this libraries you can use the Ogg/Vorbis sound plugin. You can get the latest version at:
http://www.vorbis.com/download.psp
Version: 1.0.9 recommended
Crystal Space can optionally utilize the libmng
library for reading
MNG/JNG graphic files. You can download libmng
from:
After downloading you can either install the package normally (i.e. `make install') or unpack it into the directory `CS/libs/libmng*'. In general, if you have permission to do so, it is best to install the library.
This library is used for 2D rendering in text mode. This is optional and only needed for fun. libcaca can be downloaded from:
Version: 0.9 recommended
Version: 0.5.x required
Crystal Space uses CEGUI for some of it's own tool programs (e.g. `viewmesh') but also allows external programs to utilize CEGUI for their user interface.
Version: 2.6.x recommended
Integration into wxWidgets is supported; a special canvas is provided that creates a WX window into which Crystal Space can render graphics. To compile this canvas, wxWidgets is required.
Needed if you want to see examples of Crystal Space at work. A few data files are provided in the Crystal Space release itself, but more can be downloaded from the `maps' subdirectory of each release. Most files can just be placed in the `CS/data' directory.
http://www.crystalspace3d.org/support/release/
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