[ < ] | [ > ] | [ << ] | [ Up ] | [ >> ] | [Top] | [Contents] | [Index] | [ ? ] |
Written by Eric Sunshine, [email protected]. Copyright © 1999, 2000, 2001, 2002, 2003, 2004 by Eric Sunshine. Last updated 18 September 2004.
Crystal Space was ported to MacOS/X by Eric Sunshine. If you have questions or comments about this port, please contact Eric Sunshine at [email protected]. Matt Reda added OpenGL, CoreGraphics, and CoreAudio drivers to the MacOS/X port. If you have questions or comments about these drivers, please contact Matt Reda at [email protected] or Eric Sunshine.
This section contains configuration, compilation, installation, and usage instructions for the MacOS/X port of Crystal Space. The MacOS/X port of Crystal Space is built atop Apple's Cocoa technology which Apple inherited from NeXT and then enhanced. This port is the progeny of the earlier NextStep, OpenStep, and MacOS/X Server 1.0 (Rhapsody) ports of Crystal Space by Eric Sunshine.
Comprehensive and detailed implementation information about the MacOS/X port is also available (see section MacOS/X).
If you have downloaded a binary-only package of Crystal Space for MacOS/X, you may want to skip over the following sections explaining how to build Crystal Space, and jump directly to the section explaining how to run the applications (see section Using Crystal Space).
2.4.5.1 Library Prerequisites | ||
2.4.5.2 Resources | ||
2.4.5.3 Building | ||
2.4.5.4 Using Crystal Space |
[ < ] | [ > ] | [ << ] | [ Up ] | [ >> ] |
This document was generated using texi2html 1.76.