Darkstar - Open Source for the Online Game Universe



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Introduction

Project Darkstar aims to help developers and operators avoid a range of serious, yet typical, problems associated with massive scale online games, virtual worlds, and social networking applications today, including zone overloading, data corruption, and server underutilization. In addition, Project Darkstar enables developers to support new dimensions of play such as evolving virtual worlds and very large scale battlefields.

Project Wonderland is a 3D toolkit for creating collaborative virtual worlds. It is built on top of Project Darkstar and Java 3D.

Documents

• Project Darkstar (2008)
• A Case Study in Developing Games with Project Darkstar (2008)
• Concurrency, Distribution, and Server Scaling (2008)
• Next Generation Online Video Game Technology (2008)
• Putting the “Massive” in Massive Multiplayer Games (2008)
• Project Darkstar Server Application Tutorial (2008)
• Project Darkstar Client SDK Tutorial (2008)
• Coding Project Darkstar Games: Practical Concepts and Techniques (2007)
• Project Darkstar Business and Licensing Overview (2007)
• Project Darkstar Architecture (2007)
• Project Darkstar (2007)
• Why Mind Control Software is using Project Darkstar (2007)
• Online Game Value Chain
• Outside the Box: Perpetual Platform Integration within Project Darkstar (2007)

Links

• Project Darkstar Homepage
• Project Darkstar Wikipedia
• Project Darkstar Download