TAO_PortableServer  2.3.1
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TAO::Portable_Server::ServantRetentionStrategy Member List

This is the complete list of members for TAO::Portable_Server::ServantRetentionStrategy, including all inherited members.

activate_object(PortableServer::Servant servant, CORBA::Short priority, bool &wait_occurred_restart_call)=0TAO::Portable_Server::ServantRetentionStrategypure virtual
activate_object_with_id(const PortableServer::ObjectId &id, PortableServer::Servant servant, CORBA::Short priority, bool &wait_occurred_restart_call)=0TAO::Portable_Server::ServantRetentionStrategypure virtual
create_reference(const char *intf, CORBA::Short priority)=0TAO::Portable_Server::ServantRetentionStrategypure virtual
create_reference_with_id(const PortableServer::ObjectId &oid, const char *intf, CORBA::Short priority)=0TAO::Portable_Server::ServantRetentionStrategypure virtual
deactivate_all_objects(void)=0TAO::Portable_Server::ServantRetentionStrategypure virtual
deactivate_object(const PortableServer::ObjectId &id)=0TAO::Portable_Server::ServantRetentionStrategypure virtual
find_servant(const PortableServer::ObjectId &system_id, TAO::Portable_Server::Servant_Upcall &servant_upcall, TAO::Portable_Server::POA_Current_Impl &poa_current_impl)=0TAO::Portable_Server::ServantRetentionStrategypure virtual
find_servant(const PortableServer::ObjectId &system_id)=0TAO::Portable_Server::ServantRetentionStrategypure virtual
find_servant_priority(const PortableServer::ObjectId &system_id, CORBA::Short &priority)=0TAO::Portable_Server::ServantRetentionStrategypure virtual
get_active_object_map() const =0TAO::Portable_Server::ServantRetentionStrategypure virtual
id_to_reference(const PortableServer::ObjectId &id, bool indirect)=0TAO::Portable_Server::ServantRetentionStrategypure virtual
is_servant_in_map(PortableServer::Servant servant, bool &wait_occurred_restart_call)=0TAO::Portable_Server::ServantRetentionStrategypure virtual
rebind_using_user_id_and_system_id(PortableServer::Servant servant, const PortableServer::ObjectId &user_id, const PortableServer::ObjectId &system_id, TAO::Portable_Server::Servant_Upcall &servant_upcall)=0TAO::Portable_Server::ServantRetentionStrategypure virtual
servant_has_remaining_activations(PortableServer::Servant servant)=0TAO::Portable_Server::ServantRetentionStrategypure virtual
servant_present(const PortableServer::ObjectId &system_id, PortableServer::Servant &servant)=0TAO::Portable_Server::ServantRetentionStrategypure virtual
servant_to_reference(PortableServer::Servant servant)=0TAO::Portable_Server::ServantRetentionStrategypure virtual
servant_to_user_id(PortableServer::Servant servant)=0TAO::Portable_Server::ServantRetentionStrategypure virtual
strategy_cleanup(void)=0TAO::Portable_Server::Policy_Strategypure virtual
strategy_init(TAO_Root_POA *poa)=0TAO::Portable_Server::Policy_Strategypure virtual
system_id_to_object_id(const PortableServer::ObjectId &system_id)=0TAO::Portable_Server::ServantRetentionStrategypure virtual
type() const =0TAO::Portable_Server::ServantRetentionStrategypure virtual
unbind_using_user_id(const PortableServer::ObjectId &user_id)=0TAO::Portable_Server::ServantRetentionStrategypure virtual
user_id_to_servant(const PortableServer::ObjectId &id)=0TAO::Portable_Server::ServantRetentionStrategypure virtual
waiting_servant_deactivation(void) const =0TAO::Portable_Server::ServantRetentionStrategypure virtual
~Policy_Strategy(void)TAO::Portable_Server::Policy_Strategyinlinevirtual