ACE_Timer_Heap_Iterator_T< TYPE, FUNCTOR, ACE_LOCK, TIME_POLICY > class | ACE_Timer_Heap_T< TYPE, FUNCTOR, ACE_LOCK, TIME_POLICY > | friend |
ACE_Timer_Heap_T(size_t size, bool preallocated=false, FUNCTOR *upcall_functor=0, ACE_Free_List< ACE_Timer_Node_T< TYPE > > *freelist=0, TIME_POLICY const &time_policy=TIME_POLICY()) | ACE_Timer_Heap_T< TYPE, FUNCTOR, ACE_LOCK, TIME_POLICY > | |
ACE_Timer_Heap_T(FUNCTOR *upcall_functor=0, ACE_Free_List< ACE_Timer_Node_T< TYPE > > *freelist=0, TIME_POLICY const &time_policy=TIME_POLICY()) | ACE_Timer_Heap_T< TYPE, FUNCTOR, ACE_LOCK, TIME_POLICY > | |
ACE_Timer_Queue_T(FUNCTOR *upcall_functor=0, ACE_Free_List< ACE_Timer_Node_T< TYPE > > *freelist=0, TIME_POLICY const &time_policy=TIME_POLICY()) | ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK, TIME_POLICY > | |
ACE_Timer_Queue_Upcall_Base(FUNCTOR *upcall_functor=0) | ACE_Timer_Queue_Upcall_Base< TYPE, FUNCTOR > | inlineexplicit |
alloc_node(void) | ACE_Timer_Heap_T< TYPE, FUNCTOR, ACE_LOCK, TIME_POLICY > | protectedvirtual |
Base_Time_Policy typedef | ACE_Timer_Heap_T< TYPE, FUNCTOR, ACE_LOCK, TIME_POLICY > | |
calculate_timeout(ACE_Time_Value *max) | ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK, TIME_POLICY > | virtual |
calculate_timeout(ACE_Time_Value *max, ACE_Time_Value *the_timeout) | ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK, TIME_POLICY > | virtual |
cancel(const TYPE &type, int dont_call_handle_close=1) | ACE_Timer_Heap_T< TYPE, FUNCTOR, ACE_LOCK, TIME_POLICY > | virtual |
cancel(long timer_id, const void **act=0, int dont_call_handle_close=1) | ACE_Timer_Heap_T< TYPE, FUNCTOR, ACE_LOCK, TIME_POLICY > | virtual |
close(void) | ACE_Timer_Heap_T< TYPE, FUNCTOR, ACE_LOCK, TIME_POLICY > | virtual |
copy(size_t slot, ACE_Timer_Node_T< TYPE > *moved_node) | ACE_Timer_Heap_T< TYPE, FUNCTOR, ACE_LOCK, TIME_POLICY > | private |
cur_limbo_ | ACE_Timer_Heap_T< TYPE, FUNCTOR, ACE_LOCK, TIME_POLICY > | private |
cur_size_ | ACE_Timer_Heap_T< TYPE, FUNCTOR, ACE_LOCK, TIME_POLICY > | private |
current_time() | ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK, TIME_POLICY > | virtual |
delete_free_list_ | ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK, TIME_POLICY > | protected |
delete_upcall_functor_ | ACE_Timer_Queue_Upcall_Base< TYPE, FUNCTOR > | protected |
dispatch_info(const ACE_Time_Value ¤t_time, ACE_Timer_Node_Dispatch_Info_T< TYPE > &info) | ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK, TIME_POLICY > | virtual |
dispatch_info_i(const ACE_Time_Value ¤t_time, ACE_Timer_Node_Dispatch_Info_T< TYPE > &info) | ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK, TIME_POLICY > | protectedvirtual |
dump(void) const | ACE_Timer_Heap_T< TYPE, FUNCTOR, ACE_LOCK, TIME_POLICY > | virtual |
earliest_time(void) const | ACE_Timer_Heap_T< TYPE, FUNCTOR, ACE_LOCK, TIME_POLICY > | virtual |
expire(const ACE_Time_Value ¤t_time) | ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK, TIME_POLICY > | virtual |
expire(void) | ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK, TIME_POLICY > | virtual |
expire_single(ACE_Command_Base &pre_dispatch_command) | ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK, TIME_POLICY > | virtual |
free_list_ | ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK, TIME_POLICY > | protected |
free_node(ACE_Timer_Node_T< TYPE > *) | ACE_Timer_Heap_T< TYPE, FUNCTOR, ACE_LOCK, TIME_POLICY > | protectedvirtual |
get_first(void) | ACE_Timer_Heap_T< TYPE, FUNCTOR, ACE_LOCK, TIME_POLICY > | virtual |
gettimeofday(void) | ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK, TIME_POLICY > | virtual |
gettimeofday(ACE_Time_Value(*gettimeofday)(void)) | ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK, TIME_POLICY > | virtual |
gettimeofday_static() | ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK, TIME_POLICY > | inline |
grow_heap(void) | ACE_Timer_Heap_T< TYPE, FUNCTOR, ACE_LOCK, TIME_POLICY > | private |
heap_ | ACE_Timer_Heap_T< TYPE, FUNCTOR, ACE_LOCK, TIME_POLICY > | private |
HEAP_ITERATOR typedef | ACE_Timer_Heap_T< TYPE, FUNCTOR, ACE_LOCK, TIME_POLICY > | |
insert(ACE_Timer_Node_T< TYPE > *new_node) | ACE_Timer_Heap_T< TYPE, FUNCTOR, ACE_LOCK, TIME_POLICY > | private |
is_empty(void) const | ACE_Timer_Heap_T< TYPE, FUNCTOR, ACE_LOCK, TIME_POLICY > | virtual |
iter(void) | ACE_Timer_Heap_T< TYPE, FUNCTOR, ACE_LOCK, TIME_POLICY > | virtual |
ITERATOR typedef | ACE_Abstract_Timer_Queue< TYPE > | |
iterator_ | ACE_Timer_Heap_T< TYPE, FUNCTOR, ACE_LOCK, TIME_POLICY > | private |
max_size_ | ACE_Timer_Heap_T< TYPE, FUNCTOR, ACE_LOCK, TIME_POLICY > | private |
mutex(void) | ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK, TIME_POLICY > | |
mutex_ | ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK, TIME_POLICY > | protected |
pop_freelist(void) | ACE_Timer_Heap_T< TYPE, FUNCTOR, ACE_LOCK, TIME_POLICY > | private |
postinvoke(ACE_Timer_Node_Dispatch_Info_T< TYPE > &info, const ACE_Time_Value &cur_time, const void *upcall_act) | ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK, TIME_POLICY > | inline |
preallocated_node_set_ | ACE_Timer_Heap_T< TYPE, FUNCTOR, ACE_LOCK, TIME_POLICY > | private |
preallocated_nodes_ | ACE_Timer_Heap_T< TYPE, FUNCTOR, ACE_LOCK, TIME_POLICY > | private |
preallocated_nodes_freelist_ | ACE_Timer_Heap_T< TYPE, FUNCTOR, ACE_LOCK, TIME_POLICY > | private |
preinvoke(ACE_Timer_Node_Dispatch_Info_T< TYPE > &info, const ACE_Time_Value &cur_time, const void *&upcall_act) | ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK, TIME_POLICY > | inline |
push_freelist(long old_id) | ACE_Timer_Heap_T< TYPE, FUNCTOR, ACE_LOCK, TIME_POLICY > | private |
recompute_next_abs_interval_time(ACE_Timer_Node_T< TYPE > *expired, const ACE_Time_Value &cur_time) | ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK, TIME_POLICY > | protected |
reheap_down(ACE_Timer_Node_T< TYPE > *moved_node, size_t slot, size_t child) | ACE_Timer_Heap_T< TYPE, FUNCTOR, ACE_LOCK, TIME_POLICY > | private |
reheap_up(ACE_Timer_Node_T< TYPE > *new_node, size_t slot, size_t parent) | ACE_Timer_Heap_T< TYPE, FUNCTOR, ACE_LOCK, TIME_POLICY > | private |
remove(size_t slot) | ACE_Timer_Heap_T< TYPE, FUNCTOR, ACE_LOCK, TIME_POLICY > | private |
remove_first(void) | ACE_Timer_Heap_T< TYPE, FUNCTOR, ACE_LOCK, TIME_POLICY > | virtual |
reschedule(ACE_Timer_Node_T< TYPE > *) | ACE_Timer_Heap_T< TYPE, FUNCTOR, ACE_LOCK, TIME_POLICY > | protectedvirtual |
reset_interval(long timer_id, const ACE_Time_Value &interval) | ACE_Timer_Heap_T< TYPE, FUNCTOR, ACE_LOCK, TIME_POLICY > | virtual |
return_node(ACE_Timer_Node_T< TYPE > *) | ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK, TIME_POLICY > | virtual |
schedule(const TYPE &type, const void *act, const ACE_Time_Value &future_time, const ACE_Time_Value &interval=ACE_Time_Value::zero) | ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK, TIME_POLICY > | virtual |
schedule_i(const TYPE &type, const void *act, const ACE_Time_Value &future_time, const ACE_Time_Value &interval) | ACE_Timer_Heap_T< TYPE, FUNCTOR, ACE_LOCK, TIME_POLICY > | protectedvirtual |
set_time_policy(TIME_POLICY const &time_policy) | ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK, TIME_POLICY > | inline |
time_policy_ | ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK, TIME_POLICY > | protected |
timer_id(void) | ACE_Timer_Heap_T< TYPE, FUNCTOR, ACE_LOCK, TIME_POLICY > | private |
timer_ids_ | ACE_Timer_Heap_T< TYPE, FUNCTOR, ACE_LOCK, TIME_POLICY > | private |
timer_ids_curr_ | ACE_Timer_Heap_T< TYPE, FUNCTOR, ACE_LOCK, TIME_POLICY > | private |
timer_ids_min_free_ | ACE_Timer_Heap_T< TYPE, FUNCTOR, ACE_LOCK, TIME_POLICY > | private |
timer_skew(const ACE_Time_Value &skew) | ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK, TIME_POLICY > | inline |
timer_skew(void) const | ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK, TIME_POLICY > | inline |
upcall(ACE_Timer_Node_Dispatch_Info_T< TYPE > &info, const ACE_Time_Value &cur_time) | ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK, TIME_POLICY > | inline |
upcall_functor(void) | ACE_Timer_Queue_Upcall_Base< TYPE, FUNCTOR > | inline |
upcall_functor_ | ACE_Timer_Queue_Upcall_Base< TYPE, FUNCTOR > | protected |
~ACE_Abstract_Timer_Queue(void)=0 | ACE_Abstract_Timer_Queue< TYPE > | pure virtual |
~ACE_Timer_Heap_T(void) | ACE_Timer_Heap_T< TYPE, FUNCTOR, ACE_LOCK, TIME_POLICY > | virtual |
~ACE_Timer_Queue_T(void) | ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK, TIME_POLICY > | virtual |
~ACE_Timer_Queue_Upcall_Base(void) | ACE_Timer_Queue_Upcall_Base< TYPE, FUNCTOR > | inlinevirtual |