acceptVisitor(CCDataVisitor &visitor) | CCObject | virtual |
autorelease(void) | CCObject | |
CCArmatureAnimation() | CCArmatureAnimation | |
CCObject(void) | CCObject | |
CCProcessBase(void) | CCProcessBase | |
CCTween class | CCArmatureAnimation | friend |
copy(void) | CCObject | |
copyWithZone(CCZone *pZone) | CCCopying | virtual |
create(CCArmature *armature) | CCArmatureAnimation | static |
frameEvent(CCBone *bone, const char *frameEventName, int originFrameIndex, int currentFrameIndex) | CCArmatureAnimation | protected |
getAnimationData(void) | CCArmatureAnimation | virtual |
getAnimationScale() const | CCArmatureAnimation | virtual |
getCurrentFrameIndex() | CCProcessBase | virtual |
getCurrentMovementID() | CCArmatureAnimation | |
getCurrentPercent | CCProcessBase | |
getIsComplete | CCProcessBase | |
getIsPause | CCProcessBase | |
getIsPlaying | CCProcessBase | |
getLoopType | CCProcessBase | |
getMovementCount() | CCArmatureAnimation | |
getProcessScale | CCProcessBase | |
getRawDuration | CCProcessBase | |
getScriptObjectDict() | CCArmatureAnimation | |
getSpeedScale() const | CCArmatureAnimation | virtual |
getTweenEasing | CCProcessBase | |
getUserObject() | CCArmatureAnimation | virtual |
gotoAndPause(int frameIndex) | CCArmatureAnimation | virtual |
gotoAndPlay(int frameIndex) | CCArmatureAnimation | virtual |
gotoFrame(int frameIndex) | CCProcessBase | protectedvirtual |
init(CCArmature *armature) | CCArmatureAnimation | virtual |
isEqual(const CCObject *pObject) | CCObject | virtual |
isIgnoreFrameEvent() | CCArmatureAnimation | inlineprotected |
isSingleReference(void) const | CCObject | |
m_bIgnoreFrameEvent | CCArmatureAnimation | |
m_bIsComplete | CCProcessBase | protected |
m_bIsLoopBack | CCProcessBase | protected |
m_bIsPause | CCProcessBase | protected |
m_bIsPlaying | CCProcessBase | protected |
m_bMovementListLoop | CCArmatureAnimation | |
m_bOnMovementList | CCArmatureAnimation | |
m_eLoopType | CCProcessBase | protected |
m_eTweenEasing | CCProcessBase | protected |
m_fAnimationInternal | CCProcessBase | protected |
m_fCurrentFrame | CCProcessBase | protected |
m_fCurrentPercent | CCProcessBase | protected |
m_fProcessScale | CCProcessBase | protected |
m_fSpeedScale | CCArmatureAnimation | |
m_iCurFrameIndex | CCProcessBase | protected |
m_iDurationTween | CCProcessBase | protected |
m_iMovementListDurationTo | CCArmatureAnimation | |
m_iNextFrameIndex | CCProcessBase | protected |
m_iRawDuration | CCProcessBase | protected |
m_iToIndex | CCArmatureAnimation | |
m_nLuaID | CCObject | |
m_pAnimationData | CCArmatureAnimation | protected |
m_pArmature | CCArmatureAnimation | |
m_pMovementData | CCArmatureAnimation | |
m_pScriptObjectDict | CCArmatureAnimation | |
m_pTweenList | CCArmatureAnimation | |
m_pUserObject | CCArmatureAnimation | |
m_sFrameEventCallFunc | CCArmatureAnimation | protected |
m_sFrameEventQueue | CCArmatureAnimation | |
m_sFrameEventTarget | CCArmatureAnimation | protected |
m_sMovementEventCallFunc | CCArmatureAnimation | protected |
m_sMovementEventQueue | CCArmatureAnimation | |
m_sMovementEventTarget | CCArmatureAnimation | protected |
m_sMovementList | CCArmatureAnimation | |
m_strMovementID | CCArmatureAnimation | |
m_uAutoReleaseCount | CCObject | protected |
m_uID | CCObject | |
m_uMovementIndex | CCArmatureAnimation | |
m_uReference | CCObject | protected |
movementEvent(CCArmature *armature, MovementEventType movementType, const char *movementID) | CCArmatureAnimation | protected |
pause() | CCArmatureAnimation | virtual |
play(const char *animationName, int durationTo=-1, int durationTween=-1, int loop=-1, int tweenEasing=TWEEN_EASING_MAX) | CCArmatureAnimation | virtual |
cocos2d::extension::CCProcessBase::play(int durationTo, int durationTween, int loop, int tweenEasing) | CCProcessBase | virtual |
playByIndex(int animationIndex, int durationTo=-1, int durationTween=-1, int loop=-1, int tweenEasing=TWEEN_EASING_MAX) | CCArmatureAnimation | virtual |
playWithArray(cocos2d::CCArray *movementNames, int durationTo=-1, bool loop=true) | CCArmatureAnimation | virtual |
playWithIndex(int animationIndex, int durationTo=-1, int durationTween=-1, int loop=-1, int tweenEasing=TWEEN_EASING_MAX) | CCArmatureAnimation | virtual |
playWithIndexArray(cocos2d::CCArray *movementIndexes, int durationTo=-1, bool loop=true) | CCArmatureAnimation | virtual |
playWithIndexes(const std::vector< int > &movementIndexes, int durationTo=-1, bool loop=true) | CCArmatureAnimation | virtual |
playWithNames(const std::vector< std::string > &movementNames, int durationTo=-1, bool loop=true) | CCArmatureAnimation | virtual |
release(void) | CCObject | |
resume() | CCArmatureAnimation | virtual |
retain(void) | CCObject | |
retainCount(void) const | CCObject | |
setAnimationData(CCAnimationData *var) | CCArmatureAnimation | virtual |
setAnimationInternal(float animationInternal) | CCArmatureAnimation | inlinevirtual |
setAnimationScale(float animationScale) | CCArmatureAnimation | virtual |
setFrameEventCallFunc(CCObject *target, SEL_FrameEventCallFunc callFunc) | CCArmatureAnimation | |
setMovementEventCallFunc(CCObject *target, SEL_MovementEventCallFunc callFunc) | CCArmatureAnimation | |
setScriptObjectDict(cocos2d::CCDictionary *pScriptObjectDict) | CCArmatureAnimation | |
setSpeedScale(float speedScale) | CCArmatureAnimation | virtual |
setUserObject(CCObject *pUserObject) | CCArmatureAnimation | virtual |
stop() | CCArmatureAnimation | virtual |
update(float dt) | CCArmatureAnimation | virtual |
updateFrameData(float currentPercent) | CCArmatureAnimation | protected |
updateHandler() | CCArmatureAnimation | protectedvirtual |
updateMovementList() | CCArmatureAnimation | protected |
~CCArmatureAnimation(void) | CCArmatureAnimation | virtual |
~CCObject(void) | CCObject | virtual |
~CCProcessBase(void) | CCProcessBase | |