This is the complete list of members for CCDisplayFactory, including all inherited members.
| addArmatureDisplay(CCBone *bone, CCDecorativeDisplay *decoDisplay, CCDisplayData *displayData) | CCDisplayFactory | static |
| addDisplay(CCBone *bone, CCDecorativeDisplay *decoDisplay, CCDisplayData *displayData) | CCDisplayFactory | static |
| addParticleDisplay(CCBone *bone, CCDecorativeDisplay *decoDisplay, CCDisplayData *displayData) | CCDisplayFactory | static |
| addSpriteDisplay(CCBone *bone, CCDecorativeDisplay *decoDisplay, CCDisplayData *displayData) | CCDisplayFactory | static |
| createArmatureDisplay(CCBone *bone, CCDecorativeDisplay *decoDisplay) | CCDisplayFactory | static |
| createDisplay(CCBone *bone, CCDecorativeDisplay *decoDisplay) | CCDisplayFactory | static |
| createParticleDisplay(CCBone *bone, CCDecorativeDisplay *decoDisplay) | CCDisplayFactory | static |
| createSpriteDisplay(CCBone *bone, CCDecorativeDisplay *decoDisplay) | CCDisplayFactory | static |
| initSpriteDisplay(CCBone *bone, CCDecorativeDisplay *decoDisplay, const char *displayName, CCSkin *skin) | CCDisplayFactory | static |
| updateArmatureDisplay(CCBone *bone, CCNode *display, float dt) | CCDisplayFactory | static |
| updateDisplay(CCBone *bone, float dt, bool dirty) | CCDisplayFactory | static |
| updateParticleDisplay(CCBone *bone, CCNode *display, float dt) | CCDisplayFactory | static |