Cocos2d-x  v3.15
Animation Member List

This is the complete list of members for Animation, including all inherited members.

_IDRef
_luaIDRef
_rootedRef
_scriptObjectRef
addSpriteFrame(SpriteFrame *frame)Animation
addSpriteFrameWithFile(const std::string &filename)Animation
addSpriteFrameWithFileName(const std::string &filename)Animationinline
addSpriteFrameWithTexture(Texture2D *pobTexture, const Rect &rect)Animation
autorelease()Ref
clone() const overrideAnimationvirtual
copy() constClonableinline
create(void)Animationstatic
getDelayPerUnit() constAnimationinline
getDuration() constAnimation
getFrames() constAnimationinline
getLoops() constAnimationinline
getReferenceCount() constRef
getRestoreOriginalFrame() constAnimationinline
getTotalDelayUnits() constAnimationinline
init()Animationprotected
initWithAnimationFrames(const Vector< AnimationFrame *> &arrayOfAnimationFrameNames, float delayPerUnit, unsigned int loops)Animationprotected
initWithSpriteFrames(const Vector< SpriteFrame *> &arrayOfSpriteFrameNames, float delay=0.0f, unsigned int loops=1)Animationprotected
release()Ref
retain()Ref
setDelayPerUnit(float delayPerUnit)Animationinline
setFrames(const Vector< AnimationFrame *> &frames)Animationinline
setLoops(unsigned int loops)Animationinline
setRestoreOriginalFrame(bool restoreOriginalFrame)Animationinline
~Clonable()Clonableinlinevirtual
~Ref()Refvirtual