_horizontalSpacing | gameplay::FlowLayout | [protected] |
_verticalSpacing | gameplay::FlowLayout | [protected] |
addRef() | gameplay::Ref | |
getHorizontalSpacing() const | gameplay::FlowLayout | |
getRefCount() const | gameplay::Ref | |
getType() | gameplay::FlowLayout | [virtual] |
getVerticalSpacing() const | gameplay::FlowLayout | |
LAYOUT_ABSOLUTE enum value | gameplay::Layout | |
LAYOUT_FLOW enum value | gameplay::Layout | |
LAYOUT_VERTICAL enum value | gameplay::Layout | |
Ref() | gameplay::Ref | [protected] |
Ref(const Ref ©) | gameplay::Ref | [protected] |
release() | gameplay::Ref | |
setSpacing(int horizontalSpacing, int verticalSpacing) | gameplay::FlowLayout | |
touchEvent(Touch::TouchEvent evt, int x, int y, unsigned int contactIndex) | gameplay::Layout | [protected, virtual] |
Type enum name | gameplay::Layout | |
update(const Container *container) | gameplay::FlowLayout | [protected, virtual] |
~Ref() | gameplay::Ref | [protected, virtual] |