addRef() | gameplay::Ref | |
create(const char *path) | gameplay::Image | [static] |
create(unsigned int width, unsigned int height, Format format, unsigned char *data=NULL) | gameplay::Image | [static] |
Format enum name | gameplay::Image | |
getData() const | gameplay::Image | [inline] |
getFormat() const | gameplay::Image | [inline] |
getHeight() const | gameplay::Image | [inline] |
getRefCount() const | gameplay::Ref | |
getWidth() const | gameplay::Image | [inline] |
Ref() | gameplay::Ref | [protected] |
Ref(const Ref ©) | gameplay::Ref | [protected] |
release() | gameplay::Ref | |
RGB enum value (defined in gameplay::Image) | gameplay::Image | |
RGBA enum value (defined in gameplay::Image) | gameplay::Image | |
~Ref() | gameplay::Ref | [protected, virtual] |