, including all inherited members.
| _node | gameplay::Drawable | [protected] |
| addRef() | gameplay::Ref | |
| BLEND_ADDITIVE enum value (defined in gameplay::ParticleEmitter) | gameplay::ParticleEmitter | |
| BLEND_ALPHA enum value (defined in gameplay::ParticleEmitter) | gameplay::ParticleEmitter | |
| BLEND_MULTIPLIED enum value (defined in gameplay::ParticleEmitter) | gameplay::ParticleEmitter | |
| BLEND_NONE enum value (defined in gameplay::ParticleEmitter) | gameplay::ParticleEmitter | |
| BlendMode enum name | gameplay::ParticleEmitter | |
| create(const char *url) | gameplay::ParticleEmitter | [static] |
| create(Properties *properties) | gameplay::ParticleEmitter | [static] |
| create(const char *texturePath, BlendMode blendMode, unsigned int particleCountMax) | gameplay::ParticleEmitter | [static] |
| draw(bool wireframe=false) | gameplay::ParticleEmitter | [virtual] |
| Drawable() | gameplay::Drawable | |
| emitOnce(unsigned int particleCount) | gameplay::ParticleEmitter | |
| getAcceleration() const | gameplay::ParticleEmitter | |
| getAccelerationVariance() const | gameplay::ParticleEmitter | |
| getBlendMode() const | gameplay::ParticleEmitter | |
| getColorEnd() const | gameplay::ParticleEmitter | |
| getColorEndVariance() const | gameplay::ParticleEmitter | |
| getColorStart() const | gameplay::ParticleEmitter | |
| getColorStartVariance() const | gameplay::ParticleEmitter | |
| getEmissionRate() const | gameplay::ParticleEmitter | |
| getEnergyMax() const | gameplay::ParticleEmitter | |
| getEnergyMin() const | gameplay::ParticleEmitter | |
| getNode() const | gameplay::Drawable | |
| getOrbitAcceleration() const | gameplay::ParticleEmitter | |
| getOrbitPosition() const | gameplay::ParticleEmitter | |
| getOrbitVelocity() const | gameplay::ParticleEmitter | |
| getParticleCountMax() const | gameplay::ParticleEmitter | |
| getParticlesCount() const | gameplay::ParticleEmitter | |
| getPosition() const | gameplay::ParticleEmitter | |
| getPositionVariance() const | gameplay::ParticleEmitter | |
| getRefCount() const | gameplay::Ref | |
| getRotationAxis() const | gameplay::ParticleEmitter | |
| getRotationAxisVariance() const | gameplay::ParticleEmitter | |
| getRotationPerParticleSpeedMax() const | gameplay::ParticleEmitter | |
| getRotationPerParticleSpeedMin() const | gameplay::ParticleEmitter | |
| getRotationSpeedMax() const | gameplay::ParticleEmitter | |
| getRotationSpeedMin() const | gameplay::ParticleEmitter | |
| getSizeEndMax() const | gameplay::ParticleEmitter | |
| getSizeEndMin() const | gameplay::ParticleEmitter | |
| getSizeStartMax() const | gameplay::ParticleEmitter | |
| getSizeStartMin() const | gameplay::ParticleEmitter | |
| getSpriteFrameCount() const | gameplay::ParticleEmitter | |
| getSpriteFrameDuration() const | gameplay::ParticleEmitter | |
| getSpriteFrameRandomOffset() const | gameplay::ParticleEmitter | |
| getSpriteHeight() const | gameplay::ParticleEmitter | |
| getSpriteWidth() const | gameplay::ParticleEmitter | |
| getTexture() const | gameplay::ParticleEmitter | |
| getVelocity() const | gameplay::ParticleEmitter | |
| getVelocityVariance() const | gameplay::ParticleEmitter | |
| isActive() const | gameplay::ParticleEmitter | |
| isEllipsoid() const | gameplay::ParticleEmitter | |
| isSpriteAnimated() const | gameplay::ParticleEmitter | |
| isSpriteLooped() const | gameplay::ParticleEmitter | |
| isStarted() const | gameplay::ParticleEmitter | |
| Ref() | gameplay::Ref | [protected] |
| Ref(const Ref ©) | gameplay::Ref | [protected] |
| release() | gameplay::Ref | |
| setAcceleration(const Vector3 &acceleration, const Vector3 &accelerationVariance) | gameplay::ParticleEmitter | |
| setBlendMode(BlendMode blendMode) | gameplay::ParticleEmitter | |
| setColor(const Vector4 &start, const Vector4 &startVariance, const Vector4 &end, const Vector4 &endVariance) | gameplay::ParticleEmitter | |
| setEllipsoid(bool ellipsoid) | gameplay::ParticleEmitter | |
| setEmissionRate(unsigned int rate) | gameplay::ParticleEmitter | |
| setEnergy(long energyMin, long energyMax) | gameplay::ParticleEmitter | |
| setNode(Node *node) | gameplay::Drawable | [protected, virtual] |
| setOrbit(bool orbitPosition, bool orbitVelocity, bool orbitAcceleration) | gameplay::ParticleEmitter | |
| setParticleCountMax(unsigned int max) | gameplay::ParticleEmitter | |
| setPosition(const Vector3 &position, const Vector3 &positionVariance) | gameplay::ParticleEmitter | |
| setRotation(float speedMin, float speedMax, const Vector3 &axis, const Vector3 &axisVariance) | gameplay::ParticleEmitter | |
| setRotationPerParticle(float speedMin, float speedMax) | gameplay::ParticleEmitter | |
| setSize(float startMin, float startMax, float endMin, float endMax) | gameplay::ParticleEmitter | |
| setSpriteAnimated(bool animated) | gameplay::ParticleEmitter | |
| setSpriteFrameCoords(unsigned int frameCount, Rectangle *frameCoords) | gameplay::ParticleEmitter | |
| setSpriteFrameCoords(unsigned int frameCount, int width, int height) | gameplay::ParticleEmitter | |
| setSpriteFrameDuration(long duration) | gameplay::ParticleEmitter | |
| setSpriteFrameRandomOffset(int maxOffset) | gameplay::ParticleEmitter | |
| setSpriteLooped(bool looped) | gameplay::ParticleEmitter | |
| setSpriteTexCoords(unsigned int frameCount, float *texCoords) | gameplay::ParticleEmitter | |
| setTexture(const char *texturePath, BlendMode blendMode) | gameplay::ParticleEmitter | |
| setTexture(Texture *texture, BlendMode blendMode) | gameplay::ParticleEmitter | |
| setVelocity(const Vector3 &velocity, const Vector3 &velocityVariance) | gameplay::ParticleEmitter | |
| start() | gameplay::ParticleEmitter | |
| stop() | gameplay::ParticleEmitter | |
| update(float elapsedTime) | gameplay::ParticleEmitter | |
| ~Drawable() | gameplay::Drawable | [virtual] |
| ~Ref() | gameplay::Ref | [protected, virtual] |