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gameplay
PhysicsCollisionObject
gameplay::PhysicsCollisionObject Member List
This is the complete list of members for
gameplay::PhysicsCollisionObject
, including all inherited members.
_collisionShape
gameplay::PhysicsCollisionObject
[protected]
_enabled
gameplay::PhysicsCollisionObject
[protected]
_node
gameplay::PhysicsCollisionObject
[protected]
_scriptListeners
gameplay::PhysicsCollisionObject
[protected]
addCollisionListener
(CollisionListener *listener, PhysicsCollisionObject *object=NULL)
gameplay::PhysicsCollisionObject
addCollisionListener
(const char *function, PhysicsCollisionObject *object=NULL)
gameplay::PhysicsCollisionObject
CHARACTER
enum value
gameplay::PhysicsCollisionObject
collidesWith
(PhysicsCollisionObject *object) const
gameplay::PhysicsCollisionObject
getCollisionObject
() const =0
gameplay::PhysicsCollisionObject
[protected, pure virtual]
getCollisionShape
() const
gameplay::PhysicsCollisionObject
getNode
() const
gameplay::PhysicsCollisionObject
getShapeType
() const
gameplay::PhysicsCollisionObject
getType
() const =0
gameplay::PhysicsCollisionObject
[pure virtual]
GHOST_OBJECT
enum value
gameplay::PhysicsCollisionObject
isDynamic
() const
gameplay::PhysicsCollisionObject
isEnabled
() const
gameplay::PhysicsCollisionObject
isKinematic
() const
gameplay::PhysicsCollisionObject
isStatic
() const
gameplay::PhysicsCollisionObject
NONE
enum value
gameplay::PhysicsCollisionObject
PhysicsCollisionObject
(Node *node, int group=PHYSICS_COLLISION_GROUP_DEFAULT, int mask=PHYSICS_COLLISION_MASK_DEFAULT)
gameplay::PhysicsCollisionObject
[protected]
removeCollisionListener
(CollisionListener *listener, PhysicsCollisionObject *object=NULL)
gameplay::PhysicsCollisionObject
removeCollisionListener
(const char *function, PhysicsCollisionObject *object=NULL)
gameplay::PhysicsCollisionObject
RIGID_BODY
enum value
gameplay::PhysicsCollisionObject
setEnabled
(bool enable)
gameplay::PhysicsCollisionObject
Type
enum name
gameplay::PhysicsCollisionObject
VEHICLE
enum value
gameplay::PhysicsCollisionObject
VEHICLE_WHEEL
enum value
gameplay::PhysicsCollisionObject
~PhysicsCollisionObject
()
gameplay::PhysicsCollisionObject
[virtual]
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Generated on Sat Jan 24 2015 15:29:43 for gameplay by
1.7.6.1