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PhysicsCollisionShape
gameplay::PhysicsCollisionShape Member List
This is the complete list of members for
gameplay::PhysicsCollisionShape
, including all inherited members.
addRef
()
gameplay::Ref
box
()
gameplay::PhysicsCollisionShape
[static]
box
(const Vector3 &extents, const Vector3 ¢er=Vector3::zero(), bool absolute=false)
gameplay::PhysicsCollisionShape
[static]
capsule
()
gameplay::PhysicsCollisionShape
[static]
capsule
(float radius, float height, const Vector3 ¢er=Vector3::zero(), bool absolute=false)
gameplay::PhysicsCollisionShape
[static]
getRefCount
() const
gameplay::Ref
getShape
() const
gameplay::PhysicsCollisionShape
[inline]
getType
() const
gameplay::PhysicsCollisionShape
heightfield
()
gameplay::PhysicsCollisionShape
[static]
heightfield
(HeightField *heightfield)
gameplay::PhysicsCollisionShape
[static]
heightfieldData
gameplay::PhysicsCollisionShape
mesh
(Mesh *mesh)
gameplay::PhysicsCollisionShape
[static]
meshData
gameplay::PhysicsCollisionShape
Ref
()
gameplay::Ref
[protected]
Ref
(const Ref ©)
gameplay::Ref
[protected]
release
()
gameplay::Ref
SHAPE_BOX
enum value (defined in
gameplay::PhysicsCollisionShape
)
gameplay::PhysicsCollisionShape
SHAPE_CAPSULE
enum value (defined in
gameplay::PhysicsCollisionShape
)
gameplay::PhysicsCollisionShape
SHAPE_HEIGHTFIELD
enum value (defined in
gameplay::PhysicsCollisionShape
)
gameplay::PhysicsCollisionShape
SHAPE_MESH
enum value (defined in
gameplay::PhysicsCollisionShape
)
gameplay::PhysicsCollisionShape
SHAPE_NONE
enum value (defined in
gameplay::PhysicsCollisionShape
)
gameplay::PhysicsCollisionShape
SHAPE_SPHERE
enum value (defined in
gameplay::PhysicsCollisionShape
)
gameplay::PhysicsCollisionShape
sphere
()
gameplay::PhysicsCollisionShape
[static]
sphere
(float radius, const Vector3 ¢er=Vector3::zero(), bool absolute=false)
gameplay::PhysicsCollisionShape
[static]
Type
enum name
gameplay::PhysicsCollisionShape
~Ref
()
gameplay::Ref
[protected, virtual]
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Generated on Sat Jan 24 2015 15:29:43 for gameplay by
1.7.6.1