addEvent(const char *name, const char *args=NULL) | gameplay::ScriptTarget::EventRegistry | |
EventRegistry() | gameplay::ScriptTarget::EventRegistry | |
getEvent(unsigned int index) const | gameplay::ScriptTarget::EventRegistry | |
getEvent(const char *name) const | gameplay::ScriptTarget::EventRegistry | |
getEventCount() const | gameplay::ScriptTarget::EventRegistry | |
~EventRegistry() | gameplay::ScriptTarget::EventRegistry |