| canRead()=0 | gameplay::Stream | [pure virtual] |
| canSeek()=0 | gameplay::Stream | [pure virtual] |
| canWrite()=0 | gameplay::Stream | [pure virtual] |
| close()=0 | gameplay::Stream | [pure virtual] |
| eof()=0 | gameplay::Stream | [pure virtual] |
| length()=0 | gameplay::Stream | [pure virtual] |
| position()=0 | gameplay::Stream | [pure virtual] |
| read(void *ptr, size_t size, size_t count)=0 | gameplay::Stream | [pure virtual] |
| readLine(char *str, int num)=0 | gameplay::Stream | [pure virtual] |
| rewind()=0 | gameplay::Stream | [pure virtual] |
| seek(long int offset, int origin)=0 | gameplay::Stream | [pure virtual] |
| Stream() (defined in gameplay::Stream) | gameplay::Stream | [inline, protected] |
| write(const void *ptr, size_t size, size_t count)=0 | gameplay::Stream | [pure virtual] |
| ~Stream() | gameplay::Stream | [inline, virtual] |
1.7.6.1