canRead()=0 | gameplay::Stream | [pure virtual] |
canSeek()=0 | gameplay::Stream | [pure virtual] |
canWrite()=0 | gameplay::Stream | [pure virtual] |
close()=0 | gameplay::Stream | [pure virtual] |
eof()=0 | gameplay::Stream | [pure virtual] |
length()=0 | gameplay::Stream | [pure virtual] |
position()=0 | gameplay::Stream | [pure virtual] |
read(void *ptr, size_t size, size_t count)=0 | gameplay::Stream | [pure virtual] |
readLine(char *str, int num)=0 | gameplay::Stream | [pure virtual] |
rewind()=0 | gameplay::Stream | [pure virtual] |
seek(long int offset, int origin)=0 | gameplay::Stream | [pure virtual] |
Stream() (defined in gameplay::Stream) | gameplay::Stream | [inline, protected] |
write(const void *ptr, size_t size, size_t count)=0 | gameplay::Stream | [pure virtual] |
~Stream() | gameplay::Stream | [inline, virtual] |