addRef() | gameplay::Ref | |
Border typedef | gameplay::Theme | |
create(const char *url) | gameplay::Theme | [static] |
getDefault() | gameplay::Theme | [static] |
getEmptyStyle() | gameplay::Theme | |
getRefCount() const | gameplay::Ref | |
getSpriteBatch() const | gameplay::Theme | |
getStyle(const char *id) const | gameplay::Theme | |
Margin typedef | gameplay::Theme | |
Padding typedef | gameplay::Theme | |
Ref() | gameplay::Ref | [protected] |
Ref(const Ref ©) | gameplay::Ref | [protected] |
release() | gameplay::Ref | |
~Ref() | gameplay::Ref | [protected, virtual] |