addRef() | gameplay::Ref | |
getColor() const | gameplay::Theme::ThemeImage | |
getId() const | gameplay::Theme::ThemeImage | |
getRefCount() const | gameplay::Ref | |
getRegion() const | gameplay::Theme::ThemeImage | |
getUVs() const | gameplay::Theme::ThemeImage | |
Ref() | gameplay::Ref | [protected] |
Ref(const Ref ©) | gameplay::Ref | [protected] |
release() | gameplay::Ref | |
~Ref() | gameplay::Ref | [protected, virtual] |