| _bottomToTop | gameplay::VerticalLayout | [protected] |
| _spacing | gameplay::VerticalLayout | [protected] |
| addRef() | gameplay::Ref | |
| getBottomToTop() | gameplay::VerticalLayout | |
| getRefCount() const | gameplay::Ref | |
| getSpacing() const | gameplay::VerticalLayout | |
| getType() | gameplay::VerticalLayout | [virtual] |
| LAYOUT_ABSOLUTE enum value | gameplay::Layout | |
| LAYOUT_FLOW enum value | gameplay::Layout | |
| LAYOUT_VERTICAL enum value | gameplay::Layout | |
| Ref() | gameplay::Ref | [protected] |
| Ref(const Ref ©) | gameplay::Ref | [protected] |
| release() | gameplay::Ref | |
| setBottomToTop(bool bottomToTop) | gameplay::VerticalLayout | |
| setSpacing(int spacing) | gameplay::VerticalLayout | |
| touchEvent(Touch::TouchEvent evt, int x, int y, unsigned int contactIndex) | gameplay::Layout | [protected, virtual] |
| Type enum name | gameplay::Layout | |
| update(const Container *container) | gameplay::VerticalLayout | [protected, virtual] |
| VerticalLayout() | gameplay::VerticalLayout | [protected] |
| ~Ref() | gameplay::Ref | [protected, virtual] |
| ~VerticalLayout() | gameplay::VerticalLayout | [protected, virtual] |
1.7.6.1